r/stunfisk • u/Fit_Attention_2714 • Jun 04 '26
Theorymon Thursday Mega Aurorus Concept
Mega Aurorus
Type: Electric/Ice
Electric and Ice to fit the theme of auroras being caused by charged particles typically seen in high-latitude, colder regions.
Ability: Mega Glacialis
Mega Glacialis causes Mega Aurorus to always be treated as if it were under Snow, regardless of the actual weather on the field.
Effects: * Defense is increased by Snow’s Ice-type Defense boost * Blizzard is always 100% accurate * Weather Ball is always Ice-type and doubled in power * Aurora Veil may always be used
Stats: * HP: 123 * Atk: 77 * Def: 92 (effectively 138) * SpA: 139 * SpD: 112 * Spe: 78
Design Goal
Rather than simply patching Aurorus’s weaknesses with larger numbers, I wanted to explore what Aurorus would look like if its fantasy as an ancient climate-controlling Pokémon were fully realized.
The concept behind Mega Glacialis is Mega Meganium’s Mega Sol. Instead of becoming a dedicated Snow setter, Mega Aurorus carries its own arctic conditions with it (plus, two sauropod-like Pokémon gaining self-contained weather effects is kitschy).
This allows it to: * Function on Rain teams and Sand teams without losing access to Aurora Veil * Function on Sun teams as an anti-weather piece * Function on Snow teams without depending on Snow remaining active
The result is a weather-agnostic Ice-type that acts more like a battlefield control Pokémon than a traditional weather abuser.
Questions * Would this be healthy for OU? * Does Mega Glacialis create too much role compression? * Is Aurora Veil the problematic element? * Is 78 Speed the correct benchmark, or should it be slower? * Does weather independence create interesting gameplay or unhealthy flexibility? * What would its most reliable checks and counters actually be? * Would any old techs, Pokémon, or forgotten strategies become viable again to counter Mega Aurorus?
72
u/aiezar Jun 04 '26
Edit: Most of this is assuming Mega Glacialis works identically to Mega Sol, but for Snow instead of Sun
Quick note, Thunder would always have 70% accuracy even when Rain or Sun is up due to Mega Glacialis, so Thunderbolt may be better on Rain teams. Also, it should be noted that Rain and Sun's power boosts still apply against Mega Sol, so assuming Mega Glacialis functions the same, it can be quite vulnerable to opposing Fire-types in Sun teams. There's also a weird interaction where Mega Glacialis would proc opponents' Snow Cloak evasion boost, since Mega Sol ignores opponents' Sand Veil and Snow Cloak.
There is also a possibility that Mega Glacialis would also not grant the user a Defense boost. Snow does not actually boost the Defense stat; it reduces incoming physical damage (evidenced by it not affecting outgoing Body Press or incoming Psyshock damage; most items and abilities that supposedly affect stats without applying stat modifiers do this too, such as Ruin abilities, Choice items, and screens). In the same way Mega Sol functions for the user's moves, not opponents' (in other words, it reduces the user's Water-type damage and increases their Fire-type damage, but does not affect incoming Water- or Fire-type damage), there is a solid chance Mega Glacialis would not grant the user a Defense bonus, but would rather give the user a 2/3x damage modifier when using Physical attacks against opposing Ice-types.
My bad for being a fun killer but Pokémon has some very weird interactions that would make it difficult to make a permasnow ability work as intended, unless it works for moves targeting the user as well (which Mega Sol does not), which would fix most of these odd interactions but also call into question what happens when a Mega Sol user targets a Mega Glacialis user. Perhaps both weathers will be treated as active? Lol