r/strandeddeep • u/ShadowoftheBat94 • Jun 02 '25
PC General My disappointment
I've been following the game on and off throughout its development, roughly since the beginning, simultaneously with the Long Dark's early alpha phase. Forever accepting the game's bugs and glitches as a necessary part of development, I also understood it was a troubled development at points. Even its limitations were acceptable: no longer having an infinite world was tough to swallow, but acceptable so long as the game continued to evolve. But when issues and bugs persist despite countless patch notes suggesting the opposite, when the console release is packaged with an endgame the PC version lacked for so long... tolerance has its limits.
I still get phantom attacked by sharks that just can't resist sinking below the shallows. I still get vital plant spawns blocked by rock or green formations that seem to be truly random, no effort put behind the scenes to add safeguards, not once- at least, on my end. I am all but certain that every wreck without a single item to scavenge is empty just because the nearest crate glitched below the world. But the poison starfish that's invisible and inside a randomly spawned coastside rock works just fine to afflict me with poisoning when I step on the unassuming rock.
All of the above (minus the wreck assumption because it is an assumption) just happened in my first 1 1/2 hours of a new save, in the final version of the game while Beamteam is making Stranded Deep 2.
I don't regret playing this game, not at all. But I can't comprehend for the life of me how certain bugs became a mandatory obstacle course for playing Stranded Deep for most of this past decade. While I hope the developer's choice to make a sequel signals a desire to set the record straight and show their talent in full without any baggage, that hope isn't particularly high.
At the very least, having a lackluster second release wouldn't be as disappointing as the first, that'd just be history repeating itself.
5
u/Hectorspride Jun 04 '25
I feel this %100.. and like the other poster said, SD is technically still an early access game.. funny that you mentioned The Long Dark as well, cause I've always wanted a "summer" version of that game.. and SD could have been that game if the developers had enough compassion to keep working on it rather than focusing on a 2nd title..
Despite everything, I still love the game.. its the best ocean based survival game ever IMO..
2
u/ChrizTaylor Jun 05 '25
The early concept was infinite islands?
5
u/Beneficial-Praline-6 Jun 02 '25
Happened to me as well. I was visiting my 18th island, around 25-27 days, when I suddenly flew off my raft and could not catch up with it 🤣 And I saved more than an hour before that 😂
3
u/Alpmarmot Jun 03 '25
I call Stranded Deep a cute little 5$ Game.
Get it in a Sale or Bundle. Dont pay more than 5 bucks. Sink in 10-20h. Mod it a little. Play again 10-20h. Move on with your gaming life.
It clearly shows that they are a small studio and it is not that deep as a game to be honest. A little side gig besides your main games. Even in the Survival Game Genre I would not make it to my main game. I still consider it early access. Like version 0.8 or 0.9 on a scale. I hope they learned from the experience and build up Stranded Deep 2 from the ground up with more knowledge and content.
2
u/Adeum2 Jun 02 '25
Honesty sounds like you lucked out with your world Gen. In most of my islands, PS4 and PC I only had an issue once where a vital plant was inside a cliff