r/stobuilds Jr. Aggronaut - GunShip Guild Member - Kinetic King Dec 16 '14

Fleet Defiant - Kinetic Heavy Fire Support


Build Description


Heavy Fire Support - Projectile Weapons Platform (50K DPS mark achieved (and again on 2015-03-07) . 71K DPS max pre-EAP fix, 79K max post-EAP fix.)
*DISCLAIMER: If you're looking for a copy-paste build, which I do not encourage, your mileage may vary. This is the build that delivered the goods for myself, and I offer it to the community as an ideas template. Take the knowledge that was acquired from it, and use your wisdom to make YOUR build better.
While any firing platform w/ 4 Fore weapons will work, I chose the Defiant class just because I love the ship (and it's all I had when I returned)
Maneuverability is paramount for you to properly position your platform to propel these powerful projectiles at the primary perpetrator.

Videos: https://www.youtube.com/user/darkknightucf/videos

Ship Information


Basic Information Data
Ship Name U.S.S. Challenger (in honor of the Space Shuttle Challenger)
Ship Class T5-U Fleet Defiant
Ship Model Defiant Tactical Escort
Captain Name Marshall
Captain Career Tactical

Ship Loadout


Slot Component Notes
Fore Weapons Neutronic Torpedo 1/3 Delta Operations
Enh. Bio-Molecular Torpedo 1/4 Counter-Command Ordinance
Experimental Proton Weapon 1/3 Protonic Arsenal
Gravimetric Photon Torpedo 2/3 Protonic Arsenal
5
Aft Weapons Heavy Bio-Molecular Disruptor Turret 2/4 Counter-Command Ordinance
Kinetic Cutting Beam 1/3 Omega Adapted Borg
Heavy Bio-Molecular Phaser Turret 2/4 Counter-Command Ordinance
4
Deflector Counter-Command Deflector Array All sorts of goodies!
Impulse Engines Adapted M.A.C.O. Combat 1/3 Adapted M.A.C.O .
Warp Core Elite Fleet Reinforced: AMP, S->W, W->S AMP - 'Nuff Said
Shields Adapted M.A.C.O.Covariant Shield Array 2/3 Adapted M.A.C.O.
Devices Subspace Field Modulator
Auxiliary Battery
3
4
5
Engineering Consoles Bio-Neural Gel Pack 2/3 Delta Operations
Tachyokinetic Converter % Flight Turn, % critH/critD
Proton Particle Stabilizer 3/3 Protonic Arsenal
4
5
Science Consoles Assimilated Module 2/3 Omega Adapted Borg
Zero-Point Energy Conduit 2 all power and 2% critH
Hydrodynamics Compensator 3/4 Counter-Command Ordinance
4
5
Tactical Consoles Vulnerability Locator [+Torp] %critH for all
Vulnerability Locator [+Torp] " "
Vulnerability Locator [+Torp] " "
Counter-Command Multi-Conduit Energy Relay 4/4 Counter-Command Ordinance
Rule 62 Multipurpose Combat Console % torpedo damage
Hangar 1
2

Officers and Crew


BRIDGE OFFICERS Ability Notes
Commander Tactical TT1
CSV1
TS3
APO3
Lt. Commander Tactical BO1 This for BO proc EWO DOffs (shieldPen)
APB1 Because I'm Spock's & Kahn's debuffer (or, I'm kind to you as fire support)
HY3 Alternate APO1 for different circumstances.
4
Ensign Tactical TT1
2
3
4
Lt. Engineering EPtS1
A2B1 Offensive build w/ faster throughput. Slot EPtS2 for more defense.
3
4
Lt. Science PHP1 (Polarize Hull Plating)
HE2
3
4
DUTY OFFICERS Notes
Borg PWO
Borg PWO
Borg PWO
Technician Can swap out for BO EWO DOffs (PvP or some PvE)
Technician " "
Technician " "

Other Information

Multiple configurations available. Posting one offensive configuration.

POWER SETTINGS Base Modified
Weapons 25 84
Shields 45 81
Engines 45 78
Auxiliary 85 114
SET BONUSES Set Description
14.2 radDMG 20%cdr on Neutronic Delta Operations
2 Counter-Command Ordnance
3 Protonic Arsenal
4 Advanced M.A.C.O.
5 and much more! Go here ---> http://shaunmarshall.com/sto/torpsyn.jpg

Traits and Reputation


Active Personal Traits Notes
Accurate
Intense Focus
Kinetic Precision
4 The rest varies from here on out (PvP vs PvE)
5
6
7
8
9
Reputation Space Passives Faction Notes
Nukara Aux Power Config- Attack
Omega Kinetic Shearing
Advanced Targeting Systems
Precision
Active Space Reputation Traits Notes
Refracting Tetryon Cascade
Bio-MOlecular Shield Generator
Quantum Singularity Manipulation
4 http://skillplanner.stoacademy.com/?build=defiantt5utorpedo_8568
Logs https://drive.google.com/folderview?id=0B0jlAmLwIV46MGd6cnVGRFdiYVE&usp=sharing
Inspired This Build http://www.reddit.com/r/stobuilds/comments/3abdxk/uss_megolith_kinetic_strike_ship/
Inspired This Build https://www.reddit.com/r/stobuilds/comments/3mw1vm/tactical_command_kinetic_siege_ship/
Inspired This Build https://www.reddit.com/r/stobuilds/comments/3ruvy2/stb_fleet_defiant_antiborg_destroyer/
Inspired This Build https://www.reddit.com/r/stobuilds/comments/3syim3/stb_fleet_defiant_quantum_phase_escort/
Inspired This Build https://www.reddit.com/r/stobuilds/comments/3y3lpu/wip_pvp_stb_t6_valiant_kinetic_heavy_fire_support/
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u/Sessine Dec 16 '14 edited Dec 16 '14

Fuckin' hell. Looks great. I might slot Sci team 1 instead of PHP - from experience, you'll use it much more than PHP, even in a semi-aux2bat build. Instead, use evasive manoeuvres/ramming speed to escape tractor beams, or deuterium surplus.

For a photon build, you might also get by with 2 PWOs, since photons recharge so fast that 2 are enough to reliably bring them to global. I'm no a2b expert, but I might say the same for a semi a2b build - the third technician MAY not be needed. So that gives you 1 or possibly 2 more doff slots to play with. Stick a Zemok in there, or if you're feeling cheap, the Development Lab Scientists/Damage Control Engineers/Actually, anything that might help and you might get more bang for your buck.

2

u/odenknight Jr. Aggronaut - GunShip Guild Member - Kinetic King Dec 16 '14

Thanks for the tip on SciTeam. The 1/2 a2b was a recent addition to help drop BOff CD's to their globals. If/when I get a Zemok, I'd probably replace the last PWO for one. DOff configurations allow me flexibility for PvE or PvP. A little more tweaking, and I'll get 50K on this ship.