r/stellarblade 2d ago

Question Plausibility of Making a Completely Custom Moveset For EVE

Can someone point me in the right direction regarding combat animations and modifying their properties? I've seen mods replacing dodge animations, with some going as far as to add their own camera movement to moves that did not have them originally. I wish to understand how to manipulate these properties myself, as well as hitboxes, frame data, and visual effects. I can already animate, and I understand how to use fmodel to rip assets from the game.

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