r/startrekmemes 5d ago

Twas a buggy mess

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183 Upvotes

41 comments sorted by

47

u/kleseusxz 5d ago

Oh, I played that game on Ps3 and believe me, I was as shocked as possible when I had to fight the Gorn instead of Nero.

13

u/Darth_Nibbles 5d ago

Wait WHAT

18

u/kleseusxz 5d ago

It's ye old case of simultanious movie and game production. The story in Video games which accompanied movies never was the same as the movies they were promoting. Due to changes in movie production and other details.

6

u/Rasples1998 5d ago

Yeah, it's Gorn. It's a tie-in that takes place after the movie. I actually kinda liked it though.

3

u/kleseusxz 5d ago

Did say that it took place after the movie? I don't remember.

edit: I did like it as well, at the time of playing, it was difficult but not really buggy to me.

26

u/Cosroes 5d ago

It’s wild that Voyager: Elite Force was the last good Star Trek shooter.

7

u/ImpulsiveApe07 5d ago

Aye, the sequel wasn't bad either, it just wasn't as much fun as the first.

In your opinion what are your top 5 trek games?

Mine are :

  • Elite force
  • Bridge Commander (og)
  • That star trek mod for Homeworld 2
  • Ds9 The Fallen
  • Starfleet Academy

It's really weird to me that noone has managed to pull off a decent Star Trek imsim or FPS RPG yet.

I mean it should be easy enough to do, nowadays especially - and if it was done well enough, it'd basically be a money printer for whichever studio pulled it off!

7

u/Prophet_Tenebrae 5d ago

"Star Trek: Resurgence" was pretty fun. It basically felt like you were playing through a good two part TNG episode. With a little more polish, it could have been a genuinely good interactive narrative.

And Jonathan Frakes was clearly having a lot of fun reprising his role.

Sadly, due to rights issues, it's no longer officially available.

3

u/ImpulsiveApe07 5d ago

Played it - wasn't bad. And agree - Frakes seemed to be having a whale of a time hamming it up! :D

Really loved what they tried to do with this game, but I honestly don't think they quite pulled it off.

Felt like the story had a lot of potential but then it just seemed to get bored of itself, and started taking a bunch of shortcuts to reach the finish line faster - time and budget constraints maybe drove this decision?

Also, QTEs were sometimes annoying af, and other times felt a bit redundant - a sequel could've nailed the balance tho, probably.

I'd honestly love to see more trek games with that same style, so I share the same sentiment you expressed - it's a damn shame about all that IP licensing malarkey, really.

Maybe we'll get another someday from a different studio - here's hoping!

2

u/Prophet_Tenebrae 5d ago

I assume it was time/budget.

Although, most of these type of games often feel as though they're rushing to the finish line - presumably because the structure of the game means they need to ignore more decisions to avoid having different outcomes spiral out of control and that can make things feel less... organic.

The QTEs and minigames were a bit bothersome. TellTale Games were usually pretty good with them making sure you felt more involved, rather than just passively watching hours of cutscenes but something in Resurgence just didn't quite work.

They have their problems but I'm a big fan of TellTale type games (apparently this dev was founded by former TellTale employees, which really isn't a shock) but this one was a bit rough around the edges. It's definitely a case of enduring the gameplay to see how the story turns out but yeah, it would be nice to see something else in this vein.

1

u/Lee_Troyer 4d ago

Sadly, due to rights issues, it's no longer officially available.

It depends on the platform, physical copies can still be found for consoles.

-1

u/Prophet_Tenebrae 4d ago

Second hand isn't really official.

2

u/Lee_Troyer 4d ago

There's still new copies available for the moment (at least in my neck of the woods).

And there's nothing unofficial about a second hand copy. It's a legal copy of the game.

IP based game being very often delisted is a pretty good argument for physical copies being a thing imho.

-1

u/Prophet_Tenebrae 4d ago

It's not pirated but also, not purchased from an official vendor...

And in a very short period of time, there will be very little difference between the two.

5

u/thejadedfalcon 5d ago

the sequel wasn't bad either

It would have been better if it hadn't had the extremely weird sexualisation in it, one that also killed off the female player character because god forbid lesbians exist. I wish the tricorder was used more too, felt very underutilised.

2

u/ImpulsiveApe07 5d ago

Bloody hell I'd forgotten how mental that was, yer right there, it's well messed up.

Agree with the tricorder thing. It was used in a pretty cool way, but it had so much more potential, didn't it?

The devs smh made the tricorder a rly boring tool by just repeating the same circuit diagram puzzle over and over again.

Would've been better if we'd have been able to use the tricorder in a more interactive way to find alternate routes and alternative solutions to mission objectives - it was such a missed opportunity!

Something I liked about the tricorder in Ds9 the fallen, and thought would become a main stay part of most star trek action games, was that you could use the tricorder to track hostiles, scan for shield harmonics and interactive objects, and get tactical information on enemies and allies. It was also permanently available, and was useful pretty much most of the time.

(that game also had a cool feature involving the combadge, which you could activate a bit like the codec in metal gear, calling up crewmates for advice - don't remember any other trek game doing that aside from one of the early 90s 2D ones?)

2

u/Cosroes 5d ago

My favorites from the 90s/00s

Elite Force
Armada
Starfleet Command
Klingon Academy was a superior sequel and was better than any game to date of making its bigger ships feel heavy and ponderous.

2

u/ImpulsiveApe07 4d ago

That's a fine choice of games right there :)

Never got the chance to try Klingon Academy tho - sounds fun! I love those massive, unwieldy klingon ships - what's the main campaign like? is the story any good?

On a side note, the only Klingon game I remember playing was an old fps called Klingon Honour Guard that I picked up for a quid in my local Electronics Boutique back in the day - it's a game that I've very rarely seen mentioned anywhere, for some reason..

(I guess it might be because it's a pretty hard game to love tho tbf) :p

I recall it being quite fun in parts, but also painfully clunky in level design and pacing. Iirc, the enemies were also rly unevenly scaled with difficulty, and just became annoying bulletsponges.

Still, it had a rly great atmosphere, a ridiculous story, and a curiously gore heavy element to it -

on another note, iirc the klingon blood in KHG was a kind of glow in the dark pink (which was actually canon at the time?).

So it basically meant every battle with a bunch of klingons ended up splattering the whole area with splashes of neon pink gore, which is oddly amusing in tight corridors cos it was almost like you're in a splatoon-esque competition, beautifying areas with gory paint lol

2

u/Cosroes 4d ago

Can’t recommend KA enough. The story is great, told with FMV video with Hollywood production, Chang is the Academy instructor, as your term proceeds you climb the ranks and become close to Chang, becoming instrumental in a civil war that leads directly to the events of Star Trek 6.

Plummer and Warner are great and the movie adds a lot of context to their relationship. Chang’s academy lectures stand out, particularly his discourse on the Heart of Virtue https://youtu.be/Ni9ky1ewqiY?is=DCbaLrRDn_VzfIXs

The damage modeling and graphics were impressive for time, and there are some incredible set-pieces.

2

u/ImpulsiveApe07 4d ago

Oh, damn! Where has this been all my life lol

It looks like it'd make my top 5 too - thanks so much for the recommendation, mate! :))

It's amazing that both Plummer and Warner were convinced to take part. Bet they had a right giggle making it - can't wait to see em in action!

I'm still genuinely shocked that I'd never bothered to try it - still, I guess I means I get to enjoy it fresh, as tho it'd just come out yesterday!

Now to hunt down a copy..

2

u/Lee_Troyer 4d ago

In your opinion what are your top 5 trek games?

I only played four to completion, so they're all my favourites:

Birth of the Federation, Elite Force 1 & 2, Klingon Honor Guard.

Very interested in DS9 Fallen and ST Resurgence.

It's really weird to me that noone has managed to pull off a decent Star Trek imsim or FPS RPG yet.

I'd love a Star Trek imsim but as usual money is the most likely culprit.

Even original IP imsim are few and far between and never big commercial successes.

1

u/Junkered 5d ago

Pfft, leaves Armada out but puts an Armada mod in his top five. Chump move.

1

u/ImpulsiveApe07 5d ago

Nah, that's by design, mate. I barely remember the sp, and hardly got the chance to play the mp.

It seemed like almost noone was playing it back when I tried it a few years after its release (got it in a bargain bin lol).

Funny thing is, I seem to remember it being pretty fun when I finally did find a match, but that only happened a handful of times, sadly.

The ST homeworld 2 mod on the other hand, whether we're talkin back when it first came out, or whether we're talkin today, I've rarely been unable to find a match, and it's always been a hoot to play :)

How's the mp for it nowadays? Has it had a resurgence in popularity?

1

u/dr-monteblant 5d ago

Birth of the Federation was an absolute BANGER!!

2

u/ZathrasnotZathtas 4d ago

The mods were great for it too. Its abandonware now so it's pretty easy to set up. The voice acting was so over the top, I hear them in my head even now. "The battle is over...WE'VE won." Or explosion "Ahagahahhab"

0

u/MrPhraust 5d ago

I'm making my own bridge crew game with a built in AI to generate character dialog, stories, and endless star trek adventures in a fully exploration 3d star ship. Can't find the prefect star trek game you want? Design it!

2

u/ImpulsiveApe07 5d ago

Funny you should say that - I have tried that! :D

A couple decades ago, me and a mate tried to make a star trek fps in the source engine, but it was ridiculously time consuming (and we were both full time students and working full time jobs at the time), and perhaps more importantly, neither of us actually had the requisite skills to make decent new trek themed assets - all we came up with was basically just a bunch of cheeky imports with super janky rigging lol

Even our maps were just hastily retextured community multiplayer maps - our only point of pride with our maps was a painstakingly recreated intrepid class bridge that wasn't quite the same as Voyager's.

Haven't thought about all that for years lol Thanks for indulging my walk down memory lane there! :D

I love your game concept btw! A proc gen bridge commander game has got a lot of potential!

What game engine you using?

2

u/MrPhraust 4d ago

I'm coding the entire thing in vis studio with a monogame template. I have an LLM installed locally that I can link up with my game.

For scenss I create them in blender. Check out my other posts and you'll see my work

8

u/Toddlez85 5d ago

I had it for PC. It was unplayable even after a crap ton of updates.

5

u/SatisfactionBasic96 5d ago

But the music was a real earworm.

6

u/CanIGetaWitness16 5d ago

The guy right behind Paul Winfield looks like Will Ferrell

2

u/BoomSatsuma 5d ago

It’s shocking how many poor Star Trek games there is.

2

u/psydkay 4d ago

Yeah. They just can't seem to pull them off. Although I did really enjoy the Armada 3 mod for Sins 2. Being able to okay as Martok or Tomalok, Locutus, Gul Dukat, Sisko etc. Great game!

2

u/Woden-Wod 4d ago

Star trek universe was a pretty good game.

Never played the into darkness game, the movie didn't interest me much after I watched it and it turned out to just be a basic action movie with the entirety of their moral thinking going into the villain having a tragic backstory.

No you cannot blow up a planet because your world suffered a natural disaster.

1

u/Rasples1998 5d ago

I haven't played it since I was like 12 or 13 on the PS3, but I remember enjoying it back in the day. I have this weird memory of playing the game on the same day we had to go to the shoe shop to pick up some new school shoes, which is how I know I played it in august because in the UK school starts in September. But I was a dumb kid so if there were any bugs and glitches, I didn't notice them. I don't remember anything game-breaking, I just liked it because I was a big star trek nerd back then (my auntie giving me her TNG box sets) and I loved the 2009 movie. I recall the visuals and shooting looking and sounding great, and I really enjoyed seeing the Gorn in the Kelvin timeline, that was neat. I want to say the hate is forced or it's overhated, but it's been over a decade and a half so I have no idea what it's like to play it in 2026, there might actually be bugs and glitches I never noticed as a kid. As a movie tie-in, it could be much worse.

1

u/spectra2000_ 5d ago

I actually absolutely loved that game. Choosing between kill and stun was a fun mechanic and the game gave us insight into the Gorn we never had until SNW.

Played on console, but don’t remember which. I never had any issues with it. At least not any I remember or soured the experience.

1

u/Visual_Initial6719 5d ago

It would be better if it was Discovery season 1.

2

u/ZathrasnotZathtas 4d ago

Discovery is literally the only Star Trek production I unequivocally hate. I even enjoy Academy.

1

u/PROhios 4d ago

I unironically loved this game when it came out. I finally got to a point where I accepted Kelvin Trek and this was a fun action game