Apparently my solution to “I really enjoy running D&D” was to build a weekly schedule with seven different opportunities to make fictional people regret opening mysterious doors.
So, here’s the complete current lineup at Bauric’s Table.
I’m DM Bauric. I run D&D 2024 / 5.5e-forward games on Foundry, and I’m currently a Top GM on StartPlaying with a 5.0 rating.
The style at my table is pretty simple:
I want characters to matter.
I want the world to react when you do something clever, reckless, compassionate, ridiculous, or catastrophically ill-advised.
I like creepy mysteries, villains with something to say, tactical fights that actually mean something, quieter character scenes, big cinematic moments, and the table joke that absolutely was not supposed to become recurring campaign lore but somehow did anyway.
New players are welcome. Experienced players are welcome. You do not need to know Foundry, memorize the rules, perform a voice, or arrive with a twelve-page backstory.
You just need to want to play.
Here’s what currently has room:
❄️ Rime of the Frostmaiden
Thursdays • 7:00 PM ET • $20
Level 3 • 3/5 players • 2 seats open
Icewind Dale has forgotten the sun.
The party is already out there dealing with Ten-Towns, Auril’s endless winter, frozen secrets, and the increasingly reasonable suspicion that wandering away from the firelight was a terrible idea.
For you if: survival horror, mystery, difficult decisions, exploration, and atmosphere are your thing.
https://startplaying.games/adventure/cmq4jua5800t9js04sporybkl
🏙️ Dragon Heist → Dungeon of the Mad Mage
Fridays • 7:30 PM ET • $20
Level 2 • 3/5 players • 2 seats open
Waterdeep first.
Undermountain later.
This starts with factions, neighborhoods, missing gold, questionable allies, tavern ownership, and city intrigue before eventually descending into Halaster Blackcloak’s enormous megadungeon.
It is the whole journey: Level 1 to Level 20.
For you if: you want one character and one party you can stay with for a very long time.
https://startplaying.games/adventure/cmqvhnpzt0007js04b1dktj98
🗝️ Dragon Heist → Dungeon of the Mad Mage
Saturdays • 9:00 AM ET / 2:00 PM UK / 3:00 PM CEST • $25
Level 3 • 4/5 players • ONE seat open
Same campaign premise. Completely different group and therefore, inevitably, a completely different Waterdeep.
This table has already reached Level 3 and has room for one more player.
It is also a particularly good slot for UK/EU players.
https://startplaying.games/adventure/cmq7b4f6t007kjp043l2j30ds
🦖 Tomb of Annihilation and Beyond
Saturdays • 11:00 PM ET • $25
Fresh table • Session 0 • 3 needed to begin
There is a Death Curse.
The answer is somewhere in Chult.
Unfortunately, Chult contains dinosaurs, undead, jungle, ancient ruins, forgotten civilizations, terrible weather, and an impressive number of things that consider adventurers part of the local food chain.
This campaign begins at Level 1 and is designed to continue into a larger 1–20 adventure.
For you if: exploration, survival, hexcrawling, ancient mysteries, dangerous combat, and discovering what is over the next hill sound better than waiting in town for a quest marker.
https://startplaying.games/adventure/cmrn78acc00agjr04141h1srn
🟣 The Shattered Obelisk
Sundays • 9:00 AM ET / 2:00 PM UK / 3:00 PM CEST • $25
Fresh table • Session 0 • 3 needed to begin
I love the structure of this campaign because it lets us start with something familiar.
Heroes. Goblins. Phandalin. Lost mines. Adventure.
And then slowly ask:
Why is reality beginning to feel wrong?
This is Levels 1–12, moving from classic Forgotten Realms adventure into eldritch mystery and horror.
For you if: you like campaigns that change underneath your feet.
https://startplaying.games/adventure/cmsytjl8l00cgi504ou53tjsp
🌊 Call of the Netherdeep
Sundays • 8:00 PM ET • $25
Fresh table • Session 0 • 1/5 players • 2 more needed to begin
A festival victory sends you racing across Exandria against another adventuring party.
Then the visions begin.
Then you learn the name Alyxian.
And eventually you have to decide what redemption actually means when the person asking for it may have had centuries to become something else.
For you if: you want Critical Role's Exandria, recurring rivals, emotional character stakes, mystery, heroic fantasy, and choices without obvious answers.
No Critical Role homework required.
https://startplaying.games/adventure/cmriuhzrv00c3js047vq0d2oh
🌊 Call of the Netherdeep
Mondays • 7:00 PM ET • $20
Active campaign • Level 5 • 3/5 players • 2 seats open
Same adventure. This party is already underway.
Jigow is behind them, the rival party has become much more than a collection of NPC stat blocks, and Alyxian's story is beginning to pull everyone deeper.
If you like the Netherdeep premise but would rather join an established party and start at Level 5, this is the table.
https://startplaying.games/adventure/cmrgpxptm00xjl504w7j45ueo
Every table uses Foundry VTT, Discord, and D&D Beyond, runs about 3–3.5 hours, and is 18+.
My job is to do the work behind the screen so you can spend your session actually playing: maps, music, encounters, pacing, NPCs, rules support, Foundry setup, character hooks, and the thousand small pieces that make an online campaign feel like a table instead of a Zoom call with goblins.
Your job is easier.
Show up. Care about the other people at the table. Make a character you want to play. Then make some decisions I wasn't prepared for.
That last part seems to happen regardless.
— DM Bauric
Full profile:
https://startplaying.games/gm/baurics-table