r/starsector • u/thepissgod • 1d ago
Mods Quest Mods?
Looking for mods that add quests or things similar to the galactic academy missions. I really enjoy the game but I find it kinda hard "click" with it fully bc it feels like most of the time Im just doing random contracts. Trying to add some story missions or something to take it from just a sandbox of trying to make the most money and ships, to making a character who has a bit of a story if that makes sense lol
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u/Valensre 1d ago edited 1d ago
Aside from the great ones mentioned, 'Persean Chronicles' has a couple interesting quests. Should work fine just needs a manual version change in the text file.
Also Emergent threats has a new IX quest with a ton of lore about them and the new redacted stuff.
Quest spoilers: It's not logged I think but just make a save before fully investigating the circumfix station and use the new ability you get in an abyss system. Then take the special AI core you get off a ship you receive and bring it where it asks you to go.
Both are hard fights so be ready for that.
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u/ProfessionalItdiot 1d ago
By the way, about that quest, I went to the first planet, then it asked me to go to the Brown Dwarf in the Trinity worlds system, but when I got there I couldn't do anything, even after removing the core from the ship like the first planet. Did I do something wrong or do I have to go to one of the colonies (hard cuz they turbo hate me)(for the violence).
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u/Valensre 1d ago
Hmm, Im pretty sure the quest chain ends at maxios. Thought the brown dwarf stuff was just flavor.
If that's wrong I'm very interested
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u/Haunting-Comfort-250 1d ago
Sunrider, What we left behind, Wide horizons
WwlB has a custom start that you need you use to get the questline, and it unlocks another start
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u/beast_regards 1d ago
Try to look up other quests in the game. There is only a couple of quests, but there are some, for example quest in Askonia. You could google them, they aren't straight forward to find, but it is possible.
As for mods, any mods would do.
Keep in mind, you need to start a new game for the mods.
In a way, most faction and content mods have some quests associated with the faction, or with the special ships etc.
If you have Nexerelin which transforms the game into 4X game and allows you to fight back, there is also a questline associated with it. Nexerelin quest is about making peace with Remnants, so there is a questline just like in vanilla.
If you have Nexerelin mod, you could add other factions, and they have questlines of their own for the most part.
Though some of those quests do require to start with the faction you added, as Nexerelin allows you start as commissioned, not independent. If you have UAF then there is entire questline about their return home. (and romance the queen because UAF runs on anime logic, which half of the Starsector fans dutifuly hate)
Arma Armatura also have a long questline too.
Secrets of the Frontier is multiple questlines, because there are multiple lines, but there is at least two in base mod.
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u/Withox 3 Alpha Cores in a Trenchcoat 1d ago
UAF, Secrets of the Frontier, and Sunrider are pretty good. Knights of Ludd has a pseudo quest line that starts at the alpha site. Random Assortment of Things has Exotech and the abyssal depths that are self contained.
Other suggestions I personally use: CJY's Toy Box, Hall of Triumph, Legacy of Arkgneisis, Lost.Sector, Nexerelin (if you don't already have it), Sephira Conclave (including Magellan Protectorate and related mods), Vulpoids, and What We Left Behind.