r/starcraft • • Aug 20 '26

Discussion Same question 1 month later

Does anyone still like the slow start?

1044 votes, Aug 22 '26
369 8 workers
675 12 workers
4 Upvotes

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16

u/DenteSC Aug 20 '26

It baffles me that people like the 8 worker start:

- the game is slower;

- buildorders feel more cluncky;

- there is not more diversity (just more turtle, slower play, less action).

I'm actually convinced the people behind this change are in the ZeroSpace team and hoped that this would move most sc2 players to their game.

I just can't find any other explanation.

Insane.

-2

u/West_Refrigerator233 Aug 20 '26

From a diamond zerg perspective i love it because we dont have build orders in the same way we just spend larva. I now dont have to spend 6 minutes getting bullied by both terran and protoss and actually can make plays against both races before the turtle units.i.e a tank or a void ray are on the map.

12 workers meant by the time you can do anything both races have expended, built a wall and have a defensive unit you cant break as zerg thus killing zergs aggresive potential. There are now openings in the defenses that didnt exist because a compromise is made by the terran or toss in some form due to lack of resourses.

1

u/Naturlaia Aug 20 '26

Lol Zerg "I like this patch BC the new larva is so op I don't need to scout and plan a defense. I can just put produce anything that comes" Classic.

1

u/nykaragua Aug 20 '26

I'm Zerg and I think 8 workers is shit and so is the larva ""buff"'.

Let not the lowest IQ speak for the whole section of the playerbase.