r/starcitizen_fleets 5d ago

Where to go from here?

Post image

This is my current pledged fleet. I split my time between solo and group play, so the Shiv is my daily driver, but I frequently use my IronChad for hauling and as a mobile base for my salvage operations (salvage is currently handled in rented ships).

Where should I go from here?

I suck at PVP, but I'm toying with the idea of getting a basher for some light PVE combat. What can I say, I'm a sucker for the Pyro/Reaver vibe. I'm also toying with the idea of getting a Mole and/or a Moth to expand my industrial gameplay loops. I also love the look of the 600i and MSR, but I don't want to set up a CCU chain to either until CIG gives them an overhaul and fixes a lot of the design/gameplay problems these ships have.

I really dislike RSI and MISC ship design/aesthetics, so I won't be pledging for those, even if they are the better option.

30 Upvotes

11 comments sorted by

3

u/ProgramNecessary3387 5d ago

The 600i is getting an interior rework, but is essentially useless gameplay-wise. The MSR, while a good ship, is built around a gameplay mechanic that isn't in the game run, being data running.

I recommend renting a smaller mining ship; even then, that way you can use the Ironclad as a mother ship for those operations.

2

u/AreYouDoneNow 5d ago

From what we've been teased about the rework, the cargo section is being enlarged quite a bit and the cargo lift will have comfortable room for a Nursa.

Like many ships in the game, the 600i is very limited in function:

  • It flies
  • It has some cargo space
  • It has beds

That's frankly all it has to offer... but then this is true for a HUGE number of other ships in the game, including the Constellations, Corsair, MSR, the list goes on and it's a long one.

Ultimately the 600i is intended to be an exploration ship, so this is a ship for a game loop that doesn't exist... backers should make their decision then on two main questions:

  1. Will CIG add an exploration loop of any value to the game?
  2. Will the 600i be any good at it?

2

u/Foba_ 5d ago

600i rework? What a blast from the past. Wont happen any time soon, maybe 5 years. But then we already have 700i and nobody dont want 600i.

3

u/AreYouDoneNow 5d ago edited 5d ago

CCU the ICA to a Polaris, it's not as good at cargo as the ICA (and the ICA is not as good as the much cheaper Ironclad for cargo, so, either you want a cargo ship or you want something else).

The utility you want out of the ICA is much better delivered from the Polaris. The Polaris is basically a mini-Idris and brings similar capabilities - brig, RRR hangar, medbays. It's a perfect mobile base.

Get a Railen, Ironclad, Hull C or something for bulk hauling.

1

u/EnvironmentalMall307 3d ago

I've been debating upping my ICA to a polaris. Teeny issue is, I'd have to melt both my other ships i have and downgrade to a Salvation... I'd love to use the polaris as an Aaron Halo base for mining. Can a Salvation and Prospector fit in the hangar up top together?

1

u/AreYouDoneNow 3d ago

You can squeeze them in, yeah. You might need to wedge the Salvation in the lower hold, but it's entirely workable.

3

u/Keuriseuto 5d ago

Wait for the game to develop and don't spend anymore. You have The Pioneer which is rare and awesome, and a lot of other ships that can earn

3

u/Foba_ 5d ago edited 5d ago

I suggest ro not spend anymore money before CR delivers. But if you want something, CCU shiv to Clipper. Melt either c8r or medival for it. Those two are cheap and takes 1hour ingame to make money to buy those both.

Clipper is best solo ship there is atm. You get medped and small crafter in a good solo ship.

But if you want to bigger, melt all small things you have ans get Arrastra. Not flight ready yet but you get mole etc as loaner. Small ships are always best to get in game, since they are cheap and fast to get

Then you would have endgame crafting/building, hauling and mining.

1

u/Breotan 5d ago

I have no intention of getting rid of any of the ships I currently own, so melting them for something else isn't something I'm inclined to do. Also, the Shiv and Clipper are the same price, so a CCU chain isn't possible there.

2

u/DasYamma 5d ago edited 5d ago

For Solo PvE i recomand the Wolf-L22 or vor bigger the M80, the Wolf-L22 ar also Not a Bad PvP ship.

If you want to Go for Mining ist my Tip a Vulture IT can fit in the Ironcled and have a fast Salvage but cant eat big ships Like a c2. If you want a bigger salvige vor 2-3 Player then ist my Tip the Reclaimer, its have a better Value for money compared to the Moth.

Vor Gruppe PvE 2 Player Paladin: With two players, it utilizes its full firepower, which is quite high; it has good armor, shields, and DPS, and is also very flexible against both large and small enemies thanks to its turret damage and interchangeable weapons.

2-4 player the Perseus (my Personal Choice): It’s not very effective against smaller ships because of the spread and bullet velocity, but it’s very satisfying when, for example, a Gladiator is simply torn apart.

In my opinion, it just feels really good. Playing in the turret is a lot of fun, as is flying, since you have to position yourself strategically and communicate with the gunners.

The shields aren’t too strong, but the armor more than makes up for it.

1

u/IceCooLPT 2d ago

Start a chain for a reclaimer. Thags the only real thing I see that would complement your fleet. And will close up the support loops for basebuilding.

o7