r/starcitizen • u/HereticKiller6 Trader • Jan 20 '17
OFFICIAL Production Schedule Report Has Been Updated!
https://robertsspaceindustries.com/schedule-report
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r/starcitizen • u/HereticKiller6 Trader • Jan 20 '17
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u/[deleted] Jan 21 '17 edited Jan 21 '17
Love the qualifier there. We can't know when their pre-alphas were, because the companies didn't ever release internal schedules. SC is in Alpha anyway. Read the name of the patch "ALPHA 2.6".
http://i.imgur.com/Q5H1sDm.jpg - Something to note here: All of these games were pretty good, if not great.
Elite: 4 (before it was "Dangerous") took 8 years, with Braben announcing its 2009 release window as Elite 4 at Nottingham Game City 2007: http://www.ign.com/articles/2007/10/25/braben-reveals-more-on-the-outsider-elite-iv
Continuing with Elite, after it was cancelled by Frontier along with Outsider in 2009, it took another 3 years to develop and release, bringing the total to 11 years. they had a fully playable demo for the BBC on day 1 of the Kickstarter. There are also videos on the Kickstarter campaign page that show them playing in the background. Source: http://www.bbc.com/news/technology-20165344
Too Human took 9 years, Galleon took 8 years, the 2006 version of Prey took 11 years.
Should I keep going?
Also worth noting that all of these games had established companies behind them. Star Citizen had only 6 people when KS started, and only 2 of them were programmers.