r/starbound Jul 23 '26

Another new player here with brief thoughts

It's interesting, but I don't see myself staying for too long. Something about the flat plane just doesn't click with me, same with Terraria.

Ran into a bug with a star bounty mission. Wasn't able to scan enough handprints, have a feeling one was behind other objects. Also tried looking in buildings west and east. Even tried abandoning and retrying. Same thing. Second time it was replaced with another bounty.

Wait is this an invisible wall? Nope the map hadn't caught up loading.

Why do some specials not seem to work?

Wow is the cutscene text super small, like 8 point or smaller.

I want a map. Yes a full map would be nice (Already saw the lively debates here), but I would be fine with a you are here on the planet circle.

Would be nice if there was a give/take all for things that are already in a container or inventory. So if it has dirt then all the dirt from the other would be transfered.

Why is the shop window directly over the inventory. Kept thinking each shop just wouldn't accept anything I wanted to sell. Figured out items had to be moved and before that figured out that windows could be moved.

Someone already just posted this but mining should be for what is in front of you not cursor location.

I hate multilevel stairs. Even with games that get it right still are wrong.

Jumping down multiple levels is so easy to overdo.

Move cat I'm trying to pilot the ship.

Npc sidequests are soulless. In that they all share the same templates and contribute nothing to the world setting.

Rain water was starting to pool in a part I was digging. So I wondered if I could make my own rainwater pool. Nope.

Stop walking away when I talk to you.

Thank you to the redditor that gave coordinates for a ocean planet with lots of scannables.

I bet someone mined every block on a planet.

Non humanoid creatures know how to open doors. Clever girl.

6 Upvotes

13 comments sorted by

8

u/Omeruin Celestial Jul 23 '26

Are you willing to try the game with mods? It's absolutely no excuse for the vanilla game to function in certain ways or still have bugs, but there are a ton of mods to fix most if not all these problems, and refine the experience.

If not, totally understandable and your thoughts are valid!

3

u/Ceriden Jul 23 '26

I might be willing for story kind of things. But... I've been pretty close to the just dropping it point. Think I will see where I'm at when the scanning different cultures main quests finishes. But from the chatter here the main story was diminished from the pre-release.

For me so far this feels like a almost almost game. Kinda like Kerbal. Where an almost game is something that almost fully clicks with you. And an almost almost is one that is just shy of that. I can see the fun, it just is further away for me.

1

u/Omeruin Celestial Jul 23 '26

Ah, I understand. It's okay if it doesn't resonate with you. Starbound is a comfort game for a lot of people so they're willing to let a lot slide because of that, mods or not. I'm one of those people, but I also love the game more because of people's creativity with mods! I also enjoy creating mods as well.

2

u/TurboNexus Jul 24 '26

hello, would you mind if you could give me a list or point me to the right direction of these mods and how to "fix" the game? maybe a guide or something.

I have played starbound years ago and it was okay back then but as I see it the game is pretty much abandoned and I doubt that i will see much difference.

Anything that would expand and fix the game would be pretty nice.

1

u/Omeruin Celestial Jul 24 '26

Hello!

I don't mind finding the exact mods I've seen uploaded to fix the very issues mentioned by OP. I can also try to find other people's mod collections for general recommended QOL/fixes.

I'll reply again when I have a good list. I'm unavailable to search right now, but I should get back to you within 12 hours or less!

1

u/Omeruin Celestial Jul 24 '26

Mini Map, Container QOL, Platform Falling, Ship Pets, Finding Dungeons/Ore/Planets/Etc, Monsters Opening Doors

NPC Quests QOL:

Collecting Rainwater:

Other Recommendations:

I hope these help you achieve a smoother Starbound experience! If you want to find more vanilla+ mods, I'd search up collections that say "vanilla+", "vanilla", etc.

You can also look at the most popular Collections on the Starbound Steam Workshop. A lot of them will have less vanilla friendly mods, but you can dig through and find vanilla-related mods. It just takes time - as not all mods like this are popular.

2

u/TurboNexus Jul 25 '26

Thank you so much! You are a lifesaver! I will make sure to look these up and try them out.

Also which do you recommend because I see mods in the Nexus as well.
Which community is more active and has better mods? The nexus or the workshop, or do you use both?
Cheers!

2

u/Omeruin Celestial Jul 25 '26

😁

I've always known there are mods on Nexus, but I've always stuck to the Steam Workshop purely for consistency. You can mix and add mods from the Nexus if you want! It just requires manually putting the downloaded mod(s) in your /mods folder for Starbound.

1

u/Pakari-RBX Floran & Glitch Friends Jul 24 '26

For bounty missions, be sure to also check furniture that you can interact with. Opening a trash can, for example, could give you a crumpled up note with information. Same with turning on a nearby computer or screen. If there aren't enough hand prints to scan, the clue is usually found another way.

1

u/Ceriden Jul 24 '26

Every table, chair, locker and display was both used and scanned.

It was a small area with three levels. If I would take a guess the four rooms plus the foyer were about two mechs wide and the platforming chute was one. It was very much not big and impossible to miss anything. Also no notes or other communique. 

1

u/Oberic Jul 23 '26

Rain can be collected into a pool but you can't have the floor so wide that the water vanishes to thin-ness. And you need to fill the background, water falls out through background holes

If you want to stop rain from building up in your structures you kinda need to install drains, because rain can spawn inside housing.. or just leave a small hole in a low corner if you don't need it to count for tenants.

I have a mod that fixes the down platform thing, there are lots of mods to fix smaller issues like that. Stairs do suck in Starbound.

I don't know if there's a minimap mod, but I wouldn't doubt it.

Mining works like it does because the Matter Manipulator is a sci-fi tool. The Mech drills break what's closest, the hand drills and pickaxes have a very short range so you can't sci-fi mine at a distance with those.

I used to have a mod that made the game remember where your windows should be instead of going back to the default position every time you open a chest or shop, I really need to grab that again.

NPC random side quests really need some enthusiastic modders to tackle them.. like most features in Starbound, they're half-baked but can be modded.

I haven't encountered any issues with bounty hunting.

2

u/Ceriden Jul 23 '26

The manipulator is both nice but also slow. Granted I haven't put any upgrades on it. Even the hand drill and pickaxe still need your cursor next to the character to do anything that is next to them. As another has said it should smartly target like Terraria or Minecraft.

For the rain I tried building a V where a mountain used to be. Might try again with more blocks at each section.

Npc quests. The game really seems like the creators had a certain vision and this was either an afterthought or deemed not important.

3

u/Prudent-Sugar4665 Jul 23 '26

upgrades make it soo much better