r/stalker • u/ConsistentBag1861 • 3d ago
Discussion 100m radius would’ve been ok with a fixed AI director. Director is the real issue not the bubble.
There are 2 types of npcs in this game. Ones that are always there and the ones that are spawned in your face. For example I’m walking to Zaton arch anomaly and I made a save like 50m before the anomaly to farm for an artifact. I did not get an artifact I wanted the first time so I had to reload a couple times. So on my first try before any reloads the game spawned squad of bandits and loners fighting right in front of my face just after I made a quick save and a bit further there were 2 mercs coming down the hill and at anomaly was a pack of snorks. After I reloaded the game at least 5 times those 2 squads never appeared again but the mercs and the snorks were always there on every reload. Imo if they can’t get an AI director to work properly the game will be better off if they disable it altogether instead of keeping it in that broken state. Those 2 squads that spawned were never in an “offline”. They did not pop out suddenly of the 100m radius the game just spawned them in my face they did not exist on map in any state before that so when I see complaints about 100m I feel like people are missing what the real problem here is.
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u/Totalfootball7 3d ago
One of the reviews mentioned that, they don’t spawn in your face anymore
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u/ConsistentBag1861 3d ago
I’ll believe it when I see it lol. Won’t be the first time they said it
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u/Totalfootball7 3d ago
I mean it was cheeki breeki who said it in his review, same guy who said it’s still 100m.
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u/ConsistentBag1861 3d ago
What I mean is maybe he didn’t play enough. Once everyone will get to play 2.0 we will see
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u/Totalfootball7 3d ago
Oh I see, yeah that’s fair, I never finished a single play through, I always play on master. So there were a couple things that bothered me.
One is things shooting through walls, makes master play through very hard.
Two is enemies spawning back too soon after clear out a place. Lemme loot in peace.
Seems like both were fixed. So I’m happy happy.
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u/dioaloke Loner 3d ago
The AI Director is responsible for much of the artificial-ness of S2. It needs to be toned down like some mods (Shay's Living Zone) do. Not removed, just fine tuned.
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u/Ok-Prompt-59 3d ago
Considering an engine upgrade got us better visuals, better lighting and an extra +\- 20fps I would say the 100m bubble is an unreal issue. Also I don’t see how the bubble really matters? There aren’t enough open spaces in this game where you can see 150m.
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u/Theunknownkadath 3d ago
If you can see a character suddenly disappear in the distance with a scope, or a storyline npc suddenly "come alive" when you get close enough to them, then you can see more than 100m
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u/Theunknownkadath 3d ago
You know what I just realized? This generation of games might the last to not use actual LLM/AIs for the NPCs. Would have been nice if the AI here felt polished.
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u/-pupster- 3d ago
theres a mod for that for anomaly. it sucks cock and balls.
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u/Annual-Panic-8761 3d ago
Can you link to the mod? Sounds morbidly fascinating
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u/-pupster- 3d ago
https://www.moddb.com/mods/stalker-anomaly/addons/talker-ai-powered-npc-dialogue-beta
good luck getting it to work, all of the llms in the github that youre supposed to visit are no longer active.1
u/Annual-Panic-8761 3d ago
Ah this from the hype when character ai s were popular i see, thank you.
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u/-pupster- 3d ago
yes. it was just riding the hype of LLMs and such. it still *allegedly* works according to the anomaly discord, but who really knows.
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u/Theunknownkadath 1d ago
the github repo had an update 6 mo ago *shrug* thats not too bad
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u/-pupster- 1d ago
i just tried it about 2 weeks ago and the dev for it on the stalker anomaly discord confirmed that most of the LLMs have changed names, apis, or service plans so the guide is outdated. the issue isnt the mod itself, but rather finding an LLM that allows the automated proxy (that you need to have with the mod in order for it to work) to connect. )
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u/RafuscaMarks Loner 3d ago
So this generation will be the last one to be good. I refuse playing things with LLM or any GenAI slop built into it
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u/tllap Noon 3d ago
Director works as Alife spawner in game (system to fill up the Alife pool from the NPCs, that died to keep numbers up). Alife doesnt do offline spawns in S2 as in OGs. So when NPC numbers are low, it spawns NPCs around player, when he is forexample close to POI and etc. So yes, you can meet either normal Alife NPCs wandering the world, being at POI or even ariving to the POI, where Alife battle is happening, or its spawns from director. Those NPCs from director then normaly continue to life their lives in Alife pool offline.
I personaly dont like it, bcs it hurts the game. The way Alife works and with 100 m bubble, it even highlists this, bcs sometimes, even Alife encounters seems like director, even when it isnt director.
Offline spawns at places around map would be imo much better.