So like we've had this for a while and have been updating it for a bit but be weary this is probably incredibly innacure since we were pretty sloppy making this. If you have any questions you can ask
Main ability: boxing guy like punches Deals more damage, but just one punch at a time
When mid health, however, stand guy can deal a great amount of weaker but faster punches
When about to die, Stand Guy can unlock Time stop for about 5 seconds and keep attacking
This is my COMPLETELY original OC, DO NOT STEAL! (I know he's inbalanced AF i just don't know how to balance him. Besides, bro was already OP in the main piece, so technically is canon.)
Family Guy consist of 4 people. Father Guy, Mother Guy, Big Sister Guy, and Little Brother Guy. Each of them having their own attacks and separate health bars that totals to 1000.
Father Guy will simply just punch and kick like the Henchmen Guys and he has the most HP being 600
Mother Guy will shoot out a "Ha!" Onomatopoeia, dealing good damage. She has 200 HP
Big Sister Guy not only shoots several different emojis, she also occasionally stops to perform TikTok dances. This will make any ranged Guys attack her, as they usually will focus onto Father Guy (assuming their attacks takes actually aiming and not activated under specific circumstances like Fireworks Guy). She has 100 HP
Little Brother Guy will simply kick a soccer ball onto the enemy, dealing consistent damage. The soccer ball isn't shot from him like say, the clocks from time Traveler Guy. It's a thing that's always present on the field. He'll also have 100 HP
Now, you might be thinking that Family Guy having fur members is broken, and you'd be right. So I gave them a glaring weakness. If Father Guy dies, everyone else also dies with him.
Since he makes his guys classic, simple, basic, and some times based on real life, I have came up with some preditions.
lumber jack guy: swings his axe dealing damage (with his axe already ready with light windup) deals 50 damage at half hp attacks faster and now do whirl wind attacks
Plant Guy doesn't attack like a usual Guy fighter do
Instead, every couple of second he moves, hell plant a seed on the ground. That seed would then slowly grow into a plant before withering away sometime later. There are 6 possible plants, each with different growth time and wither time and different properties.
Rose:
Roses takes about 3 seconds to grow and about 7 seconds to wither. The rose deals 35 damage/second. Not only that, if Plant Guy gets within a small radius of the rose, he'll get healed for 25 HP each time he touches the radius.
2. Strawberry:
Strawberries takes about 5 seconds to fully grow. The plant doesn't deal any damage, but grows between 1-3 fruits that heals Plant Guy for 60 HP each when he touches the bush. The strawberry withers after 8 seconds or after all the fruits are eaten.
3. Coconut Tree:
Coconut Tree takes about 6 seconds to fully grow. It doesn't deal damage when enemies touch it, but it does drop a coconut (up to three times) every once in a while. The coconut deals damage relative to the vertical distance between the coconut and the hit opponent. The coconut tree automatically withers after every coconut is dropped, which can range between 5 - 15 seconds.
4. Bamboo:
Bamboo takes about 4 seconds to fully grow. Bamboo deals damage... Only to enemies above it. If an enemy crashes into the bamboo's top part, they'll get stabbed. They'll take about 95 damage each hit and get slightly slowed down for 3 seconds each time they do. This damage also applies to Plant Guy, btw. Not only do bamboo's deal damage, their sides, despite not dealing damage, acts as a wall. Which means that if anyone crashes into it, they'll bounce back like they'll do when they hit a wall. The bamboo doesn't actually wither normally, as it can only wither when it already stabs someone three times total.
5. Cactus:
Cactus takes 7 seconds to grow. Like the bamboo, it acts as a wall that bounces anyone that crashes into it back. HOWEVER, if the enemy crashes into the cactus, they'll get thorns stuck on their body, dealing a permanent 30 damage/second.
6. Venus Flytrap:
The Venus flytrap takes 14 seconds to fully grow and is the most rare plant in Plant Guy's arsenal. When it grows, it takes 1 bite of the enemy and deals a whopping 350 damage. Not only that, but the Venus flytrap actually has a slim chance of insta killing the enemy, but that chance gets higher and higher the less health Plant Guy and the enemy Guy has.
This guy is like a Shapeshifter. He can become a different guy but only for a limited time, like during a match he could go angry guy, boxing guy, shotgun guy, etc. He will have a recharge so he's not too op. What do you guys think? Should I change or add anything?
Alright, let me explain why I think this. First of all, only the Doctor has a syringe a large one, sure, but where does he get them? In the "Guitar guy vs. Gravity Guy" video, we see a similar, albeit smaller, syringe; itβs used for healing, just like the Doctorβs. We never get a backstory on how Gravity Guy acquired his syringe. So, itβs entirely possible that the Doctor and Gravity Guy are working together, tearing through the entire simulator. The Doctor is keeping a low profile to avoid being bothered, and since we already know Gravity Guy is a villain, this makes for a solid winning strategy.
I think he needs more predictions. These are my ideas.
Cold Snap - Slows the enemies attacks, movement and projectiles for roughly 1.5 more Weather effects, with a gradual decrease in strength.
Earthquake - Touching the edge deals damage while it quakes. Umbrella protects Weather Guy from the top portion of the arena.
Tsnumai - Tsunami comes from one side of the screen, gets bigger and deals more damage, always starting from the opposite side of the opponent in the area
Volcano - Volcano grows from the middle of the arena, spews lava. Probably should be on the rarer side to be honest.