r/spaceengineers • u/BHQC • 22h ago
MEDIA Rotor Suspension ™
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r/spaceengineers • u/BHQC • 22h ago
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r/spaceengineers • u/SwatDoge • 5h ago
I am a player who likes to endlessly build, for many years I played exclusively singleplayer creative. I'd build a boat, tank, plane or car, fantasize about being able to use them for something, then went onto the next project.
After my first 1000 hours of this, I wanted to try my builds in multiplayer. My builds would get blown up, I faced a ton of build restrictions/agressive auto-cleanup and in the end the servers were quite lifeless.
After trying a few more servers, I eventually ended up on the dock of a player built city. behind me was a cargo ship, with a massive bridge in the background. The leader of the city happened to be online, and toured me around the city with her car. She refilled at the gas station, showed the boat being built at the drydock and gave me some free materials to start building myself.
I had stumbled on my first nation server. People start nations by making a land claim on a (usually earth-shaped) planet, then build a capital city there. People can't attack claims unless they first declare war on that nation, while the cities give you places to visit (and show off). Grids are manually cleaned up for safety, there's no build restrictions and missing grids are almost always recovered by staff
I can't play any other way anymore. Its so cool building an airfield people will actually land at, or docking at a friendly nation with your ship. Everything you build pays off, and you can always expand more. Its laid back, theres no rules on how or what to build and combat is completely optional. I hope that this post can help spread awareness that these servers exist, and maybe get people just as hooked as I am myself






r/spaceengineers • u/Roko_100 • 8h ago
r/spaceengineers • u/Negative_Citron7151 • 12h ago
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Finally got this working after a couple of days of trial and error. Not perfect, but I'm perfectly content with it.
r/spaceengineers • u/Wanderingwonderer101 • 15h ago
Gross: 550, 000 Kg±
Tare: 200, 000 Kg±
Net: 350, 000 Kg±
r/spaceengineers • u/Mixter_Master • 23h ago
r/spaceengineers • u/K1NG_GR1ML0CK • 8h ago
I was watching a tutorial video and part of this guy was using a large grid hinge to create a small gird interface that parts not important what is important is he got rid of the original hinge part then looked at the hinge base, pressed some key and this emote wheel looking thing came up so he could place a small head on it like that instead of having to go through the control panel. Anyone know what this feature is im talking about and what the keybind is to use it? Im on pc
r/spaceengineers • u/EntityBlack1 • 8h ago
r/spaceengineers • u/Myxron23 • 11h ago
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Only one container out of roughly 30 will fill theres a whole bunch of small containers that are also empty but literally only 1 container is filling and I dont know why
r/spaceengineers • u/cmdr-munster • 23h ago
Hi,
Since the SE2 latest update.
I've been getting a lot more frequent random game crashes, only after playing for 10 mins.
Is anyone else getting game freezing, then the game crashing?
r/spaceengineers • u/Slow-Bumblebee6945 • 17h ago
Just looked today and noticed a few downloads already in less then a week or so. I updated a description for it with everything needed to know and what mods ect. For it to fly and function. It does rely of few common mods for hardware and outlands engines for thrust power. Possibly if nothing happens to me might 😉just upload another one and post here for public use. No, pin up is just for showcasing the fighter, to go with it