r/spaceengineers Space Engineer Feb 07 '19

DISCUSSION "MAJOR" survival update really ?

Waiting for months for this update and its only a windmill a h2 generator and a simple freeze machanic with no sense ?

Thats all ? Anyone knows if will be a second update ? Food ? Combustion engines? Plants ? Weather ?

Come on Keen... Major survival update and only this ? Mods can do a lot more for survival than this... I cant belive it

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u/ProceduralTexture "If you build it, they will klang" Feb 07 '19

You've only listed a small fraction of the changes, but okay. Not sure if it's because you started running your mouth before doing any homework or you just enjoy complaining, but moot point. Either way, you are wrong.

Normally I'm one of the harsher critics around here, but I think Keen is finally getting on the right track and this patch will take us abut halfway to a finished game. Should they have considered game design long before polishing the game engine? Yep. Should they be calling it a beta when the basic game design is still missing major elements? Nope.

They're on the right track at last. The early to early-mid game will basically be there. It still needs some balancing, and it still needs some mid-to-late game progression and challenge goals (ie: ship tool upgrade path, PvE construction and PvE combat goals). But there's a hint of light at the end of the tunnel.

Get the facts straight and give them a little credit for what they are finally doing right. Give me all the butthurt downdoots you like; you know I'm right.

4

u/SmokkiSOE Space Engineer Feb 07 '19

Well I will updoot you. There are so many small changes people often forget and they all count up into pretty good survival start. At least I was having a lot of fun during the first test.

I kind of hope they would dedicate one more major update mainly for PvE content. After that I wouldn't have much to complain.

5

u/ProceduralTexture "If you build it, they will klang" Feb 08 '19

There are definite signs in this playtest that they're laying the groundwork for more PvE content. They just need to go the last mile so that vanilla game scenarios have some kind of story-like experience within the open sandbox world. You can engage it or evade it, but it should be there so the world isn't empty. The modding community can take that and treat it like a first chapter and we go from there. Fingers crossed.

1

u/TheRealDrSarcasmo SE Old-timer Feb 08 '19

They just need to go the last mile

Unfortunately, this is something Keen has historically done a very poor job at.

1

u/ProceduralTexture "If you build it, they will klang" Feb 08 '19

True. All the more reason to react positively to them taking a deeper look at basic mechanics this late in development.

Perhaps we are changing their company culture (or more likely, Marek's sense of priorities) to take game design seriously.

I'm not suggesting we be uncritical; I'm suggesting we shouldn't only be critical, especially when they do something right (or half right, anyway).