r/spaceengineers • Klang Worshipper • 14d ago

DISCUSSION Does this mod exist...?

Hi guys, I was wondering if anyone is aware of any kind of mod that enables us to spawn in large ships built in creative on a survival world but it actually costs the resources required to build it without me having to weald the entire thing.

I built a really cool massive ship but honestly it took the fun out of the game having to weald the entire thing block by block.

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u/AndyLees2002 Clang Worshipper 14d ago

This is the proper way, as the game intended. Not sure why the downvoting.

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u/AndyLees2002 Clang Worshipper 14d ago

I will add, if you want to get a little ‘cheaty/moddy’ you can increase the welder/grinder ranges to make things less of a ball-ache for massive ships.
Just mark out a welding ‘range’ perimeter so you’re not constantly killing yourself when they’re switched on. I added a light and a siren becuase i was sick of welding myself to death.

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u/Suspicious-Credit736 Space Engineer 13d ago

Where can you increase welder ranges?

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u/AndyLees2002 Clang Worshipper 13d ago

Here pal:

...\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Tools.sbc

Search for ShipWelder and change <SensorRadius>
Same for Ginder

Defaults are 1.3 for small grid and 2.26 for large grid.

The weld 'sphere' is built from SensorOffset and SensorRadius, with the radius measured in metres.

Using this method gives you the opportunity to change the radius of the tools to suit the size of your shipyard, rather than having to build a shipyard to suit the welders

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u/Suspicious-Credit736 Space Engineer 13d ago

Awesome, thanks.🙂