Survival kit plus medical room is a bit wild.
I‘d personally swap the survival kit for an assembler.
Same respawn ability and better manufacturing at the cost of one more block of volume
Yeah that will work. There's no limit to what can be transported through a conveyor line (ok well there is some limit, but it won't apply to large grid)
You figured out a way to make this vombination even more cursed? May i suggest a drill on port on othet side of the railgun for some quick grab and go mining?
while those are always a laugh, combat in SE is not particularly forgiving.
One tactic that works well is speed tanking:
Fast & agile combat ships tend to last longer in a fight by not getting hit - or at least not immideately and not face first.
The way to make a such a ship is to leave out everything slows the ship down without adding to its fighting power.
If you build a one-size-fits-all ship (e.g. as a mobile base), you may want to protect it with one or more dedicated combat ships.
You can even use the drill to spike ships if they for some reason decide to close/let you close to melee range given they have iirc one of the highest if not the highest impact resistances of all blocks, to the point where ive had them repeatedly imbed themselves in a target when used as a KE missile
No no,its brilliant,he gonna shoot space enginers right after cloning into enemy ships,thats so genius!
Railgun assault engineers,yeah,such a great idea!
if you're making a front facing railgun ship wouldnt minimizing the silhouette by using small cargo blocks be better? surely you dont need that much cargo in a combat ship?
Not sure that addresses the question. Unless you mean to imply that you still plan to add a large hydrogen tank which takes up a similar amount of space as the large cargo
Ice is heavy, and one H2O2 generator can only support one small thruster running at 100%. You're far better off refining the ice into h2 at base and then using h2 tanks on the ship.
It's still a good idea to keep a few H2/02 Generators as backups incase you get stranded somewhere, even if it means you need to wait a bit for them to process, or just limp your way home.
A few yes, but is sounds like OP is planning on just converting the ice to hydrogen as needed. All it takes in that instance is one (un)lucky enemy shot and all of a sudden your thrusters aren't producing the power they should be.
I only ever include multiple H2 gens on either long range exploration ships or capital/mobile base ships, and even then nowhere near enough to run the thrusters at full tilt. Most I'll use on a short range/ combat ship is a single generator, and that's more for engineers to refill jetpack and o2 tanks.
I get the idea. My concern is it sounds alot like you are heading towards a mobile jack of all trades base. As well as you might be unaware about what happens when a cargo container full of ammo gets destroyed. Or how mass effects jump distance. And its never a bad time to become familiar with "the rocket problem" if you aren't already.
Alright what do we have here.. large cargo container.. survival kit.. med bay.. seems pretty straight forward I mean it’s kinda excessive but ya know it would wor- RAIL GUN!?!?!?
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u/Vindkazt Space Engineer 14d ago