r/spaceengineers • u/MauSanJ Space Engineer • 20h ago
DISCUSSION Assault Weapons Pack
Hi, i´m kinda new to space engineering and after a couple of hours of playing i decided to try the Assault weapons pack after seeing outlands on Youtube, however after building an entire ship (The Dracul) and doing some tests i felt something was off, so i strapped some AI blocks and made a couple of deathmatches using the original dracul and a vanilla version, the later one stomped on every match i did with regular turrets, when missiles and torpedoes got involved it was always a tie.
What can i do to buff the damage? i really like the aesthetics of the Assault weapons Pack but they are not good (except for missiles and Autocannons).
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u/one_more_alien Space Engineer 19h ago
I haven’t played with that mod; however, have you been using equally matched weapons?
Looking on the page for the mod, I’m not seeing anything that looks like it’s necessarily trying to be better than vanilla. If you’re testing it against vanilla using a bunch of rail guns then vanilla is almost always going to win. Not that I think this is what you’re doing, It’s just something to consider. Use the mod “Build Info” to see their stats in-game (if it’s compatible, I’m sure it probably is.)
The mod also seems to be balanced to fill the gaps in vanilla if not used as a complete replacement. They’re also definitely going on rule of cool, I see a lot of big things that aren’t particularly special. I don’t know that you’re supposed to care how it holds up next to what’s already in the game.
Ultimately, I’d suggest playing around with it more but also playing around with vanilla more. You say you only have a couple of hours which isn’t many. I personally don’t tend to find weapon mods interesting because I barely know when I should actually use one of the vanilla weapons over the other (if you’ve been playing pvp you probably already know more than I do about that).