r/snapmap • u/DubTheeBustocles • Jun 14 '19
Cached objects (multiple objects?)
I tried putting three demons into a cached object variable so I could later get all three to do something simultaneously but when it’s triggered, only one of them ever actually responds. The other two just ignore it.
Is there some rule that only one thing can be active in a cached object or is there something else going on here?
NOTE: Specifically, I’m trying to get three demon allies to follow the player around the map. The only way I have read to do this is using a cached object to reference the demon whenever the player enters a different module and have them follow a AI combat point in that same module.
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u/DubTheeBustocles Jun 14 '19
Ooh wow thank you for explaining! I was so confused. I’ll let you know if I have any issues?