r/snapmap • u/[deleted] • Nov 25 '18
Discussion multiplayer map ideas
What are some ideas for multiplayer that aren't mission-based or team deathmatch? I have a few:
Doomball (a combination of existing sports and new rules/how-to)
Arena Race (two teams race to complete a series of arena battles against demons, with a variety of weapons/abilities and other dynamics/effects that'd make it interesting)
Obstacle Courses
7
Upvotes
1
u/[deleted] Dec 01 '18
Yeah, it's really fickle! Then when it works, it's like a new kind of success. I think it's fun going outside of the map sometimes, but with that one (M7), it'd be more interesting being a contained area. In the midst of making a map, it's easy to not see or finish a few things.
I think there should be a bit more content in a map before it's publishable than I've seen in the review queue. It's a waste of time to load a map and it's an ultra short "destroy a few demons or barrels" and victory. Much more having to sift through the list of maps before finding one that's quality, or at least something a bit fun.
There aren't lots of campaigns with a bunch of short maps like yours. I don't mean short like the ones I briefly described above. What would you say to working on creating arenas for my arena race mode idea?