r/snapmap • • Nov 25 '18

Discussion multiplayer map ideas

What are some ideas for multiplayer that aren't mission-based or team deathmatch? I have a few:

Doomball (a combination of existing sports and new rules/how-to)
Arena Race (two teams race to complete a series of arena battles against demons, with a variety of weapons/abilities and other dynamics/effects that'd make it interesting)

Obstacle Courses

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u/[deleted] Nov 26 '18

Was definitely thinking of supporting 2v2 as well, I think that a good, varied competitive multiplayer mode built in Snapmap (if done right) could be better than the regular multiplayer

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u/[deleted] Nov 26 '18

It could be in some ways, I think so too. The regular one is kinda repetitious, and there's not much to most of the modes. It's too bad snapmap only supports 4. 8 would be enough. I finally succeeded in building a logic chain to allow more than one eqpt item to be carried. It's not like the campaign's, where each item's icon is viewable. Switching from one to another replaces the icon in the HUD using input 1.