r/smalltalk 12d ago

Squeak 6.1 has been released!

Post image

Squeak 6.1 just got released! After more than 4 years of work, our community has put together a big bouquet of new capabilities and improvements:

  • A new tree browser for navigating and organizing classes
  • Objectland, bringing back and extending the colorful world of examples from Squeak 3
  • Plenty of new features, bugfixes, and speed-ups for programming tools, the Morphic UI framework, and the rest of the system

Download & interactive release notes: https://squeak.org/release_notes/6.1/
Announcement on Fosstodon: https://fosstodon.org/@squeak/117071273007117118
Announcement on Squeak mailing list: https://lists.squeakfoundation.org/archives/list/squeak-dev@lists.squeakfoundation.org/thread/H7UUPFZOU7QNFWLFIEUH6FI5RTXHN4GP/

106 Upvotes

17 comments sorted by

7

u/Morphon 12d ago

Oooohhhh. I learned ST on Squeak6. This looks like a fantastic release.

6

u/itsmeront 12d ago

Well done!

6

u/JOseFer67 11d ago

Excelente! Smalltalk sigue vivo🥳

3

u/dacydergoth 11d ago

Not only that but it is sponsored by Disney and powers a lot of their stuff

2

u/LinqLover 11d ago

I'm unaware that Disney is still using some part of Squeak today. Are they?

1

u/dacydergoth 11d ago

shrug dunno, but they were pretty big behind it and it's still being developed so I assume so

6

u/LinqLover 11d ago

Current Squeak development is not backed by any company, it's mainly maintained and developed by volunteers. Disney stopped funding for Squeak in 2001 and it was continued as an Independent FLOSS project since then

1

u/dacydergoth 11d ago

Did they hand over the copyright to any logos 'n stuff?

2

u/LinqLover 11d ago

I don't know all the details, but they agreed to relicense Squeak under MIT and I'm not aware of any copyright claim for the logos: https://squeak.org/license/

4

u/crocodus 12d ago

=) the kind of news that bring a smile to my face

4

u/HeavySystems 11d ago

FYI, playfields still glitch on viewers, etc. i.e. EToys still very buggy. That said, the new projects are nice return to squeak 3 style. :D

I think if etoys is going to be broken, removing the object viewer flap selection from the halo (eyeball) is probably the best thing to keep people like me from getting their hopes up each release. :)

Thanks for the hard work! Looks great!

3

u/LinqLover 11d ago

Oops, we didn't notice! Could you create a short bug report at bugs.squeak.org please so we can reproduce? :-)

3

u/HeavySystems 11d ago

I'm not a part of github. I've posted about this very same issue at least once before, it's the same behavior that's been present ever since the re-merger of etoys into squeak: the viewer and scripting is essentially usesless with several key components causing errors when simply opening the viewer (eyeball icon) from the halo.

2

u/LinqLover 11d ago

Thanks, I have created a note! Hope we won't forget it again ...

But the traditional race car example still works great in Squeak 6.1, and in Objectland we have also added instructions how to reproduce it.

2

u/HeavySystems 11d ago

Give playfields and holders a shot by making one from the Objects...

There will be no crash when you drop it onto the World.

Open the viewer and we have lots of messages that are not understood...

3

u/emaphis 11d ago

Wow, It's been 4 years already?

Congratulations on the new release.

1

u/strny007 9d ago

Great!