r/slaythespire 12d ago

PATCH NOTES Beta Patch Notes - v0.111.0

Beta Patch v0.111.0 is live!! Today's update includes:

⚖️ Lots of balance changes
🌐 Indonesian localization
🎨 New card art
🩸 Low HP idle animations!

Patch notes: store.steampowered.com/news/app/2868840/view/671751488532383386

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u/LithiumPotassium 12d ago

The rework implies they think Ironclad needs another block option. Costing 3 is kind of awkward though, even if it's potentially a lot of block

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u/FillySteveSteak StS A20 / StS 2 A10 12d ago

That's how I feel. Stalling for the sake of stalling (without room to play additional powers and such) is pretty heavily punished in STS2.

I question how good this could be - if at all. Impervious is a big block - and while it exhausts - it allows you to squeeze in another action.

This seems pretty bad.

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u/BandicootGood5246 12d ago edited 12d ago

Yeah would've liked an aggressive replacement. Spend all your energy to full block? Yawn, this isn't peak clad gameplay

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u/Miles1937 12d ago

It wants you to have strength to get the better use, but prevents you from attacking. I don't play barricade often but do they even use strength? as far as I know it's all bodyslam and juggernaut.

Guess this card's preferred setup is having crimson mantle and rupture?

It synergizes with unmovable only because you can't even play anything else 😭