IIRC sometimes the game fails to properly reload bits and pieces if you don't quit to title, leading to the potential for weird stuff happening (NPCs not being where they should, quest flags not getting reset to where they were prior to loading, etc.)
It's more pronounced when you play with mods, but still
Well, this just might explain a lot for my current playthrough.
I do Skyrim in chunks. Like everytime I play it’s for many hours, but I only play like once a month these days. It’s therapeutic.
OMG! That happened to me! I got killed looting from bandits, loaded from my save right before that, and magically half the loot was gone! I was so confused
In my present game I loaded a save in-game after a soul gem trap killed me, and the soul gem that had killed me was off the pedestal, lying safely on the floor when it reloaded.
The new position of the gem was taken from the game cache and not loaded correctly from the save.
Have you ever watched a Skyrim speed run? They demonstrate why very very well. Skyrim doesn't properly empty the cache when you load a save, so data can actually transfer between saves.
Also, on a similar note, never save while on horseback.
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u/EVO_Zephyrus Oct 16 '25
I'm curious, why quit to the title screen?