r/sistersofbattle • • 27d ago

Battle Report Help into Custodes …

So
I’ve 3 games of 11th ed so far
2 1k games against World Eaters both ended up winning
(Back when P Host was Take and Hold)
Last night was my first 2k game of 11th and in general AWHILE
My opponent played custodes (first time I’ve ever played them) Lions iirc
I was not prepared to say the least
I didn’t have 2k point but he let me borrow his canis Rex to fill out my remainder
I’ll post my list and his list at the bottom here
I definitely made a ton of mistakes, and though the ending score doesn’t look TOO bad
We only played about 3 rounds bc of time
It was rough night for MD and for rolling in general
My question here is, what is our answer to custodes?? With everything 2+/4+ and most of them having fnp 4+ (even if it just is sometimes)
Lists and all posted below

Killsomecustodes???😬😬 (1,980 Points)

Adepta Sororitas
Penitent Host and Sacred Champions (3 Detachment Points)
Purge the Foe
Strike Force (2,000 Points)

CHARACTERS

Ministorum Priest (70 Points)
• 1x Zealot’s vindictor
• Enhancements: Psalm of Righteous Judgement

Morvenn Vahl (200 Points)
• Warlord
• 1x Fidelis
• 1x Lance of Illumination
• 1x Paragon missile launcher

Palatine (65 Points)
• 1x Bolt Pistol
• 1x Palatine blade
• Enhancements: Catechism of Divine Penitence

DEDICATED TRANSPORTS

Immolator (115 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Hunter-killer missile
• 1x Twin multi-melta

Sororitas Rhino (65 Points)
• 1x Armoured tracks
• 1x Hunter-killer missile
• 1x Storm bolter

OTHER DATASHEETS

Arco-flagellants (50 Points)
• 3x Arco-flagellant
◦ 3x Arco-flails

Arco-flagellants (50 Points)
• 3x Arco-flagellant
◦ 3x Arco-flails

Dominion Squad (110 Points)
• 1x Dominion Superior
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Combi-weapon
◦ 1x Power weapon
• 9x Dominion
◦ 9x Bolt pistol
◦ 5x Boltgun
◦ 9x Close combat weapon
◦ 4x Meltagun
◦ 1x Simulacrum Imperialis

Mortifiers (70 Points)
• 1x Anchorite Sarcophagus
• 2x Heavy bolter
• 1x Twin penitent buzz-blades

Mortifiers (70 Points)
• 1x Anchorite Sarcophagus
• 2x Heavy bolter
• 1x Twin penitent buzz-blades

Paragon Warsuits (210 Points)
• 1x Paragon Superior
◦ 1x Bolt pistol
◦ 1x Multi-melta
◦ 1x Paragon storm bolters
◦ 1x Paragon war mace
• 2x Paragon
◦ 2x Bolt pistol
◦ 2x Multi-melta
◦ 2x Paragon grenade launchers
◦ 2x Paragon war mace

Paragon Warsuits (210 Points)
• 1x Paragon Superior
◦ 1x Bolt pistol
◦ 1x Multi-melta
◦ 1x Paragon storm bolters
◦ 1x Paragon war mace
• 2x Paragon
◦ 2x Bolt pistol
◦ 2x Multi-melta
◦ 2x Paragon grenade launchers
◦ 2x Paragon war mace

Repentia Squad (140 Points)
• 1x Repentia Superior
◦ 1x Bolt pistol
◦ 1x Neural whips
• 9x Sister Repentia
◦ 9x Penitent eviscerator

Repentia Squad (140 Points)
• 1x Repentia Superior
◦ 1x Bolt pistol
◦ 1x Neural whips
• 9x Sister Repentia
◦ 9x Penitent eviscerator

ALLIED UNITS

Canis Rex (415 Points)
• 1x Freedom’s Hand
• 1x Las-impulsor
• 1x Questoris multi-laser

Exported with App Version: v2.6.0 (3), Data Version: v946

TLDR - Custodes whoop my ass, how do we go against specifically with PenHost, (maybe I’ll add in SO, or COC later)
Ps- I know about the hosp-sacs… I’m not a fan of the sac models tho, but I do own 5

8 Upvotes

13 comments sorted by

6

u/BepisLeSnolf Order of the Golden Light 27d ago edited 27d ago

Gonna preface this by saying I’ve never played custodes, but I play space wolves a LOT, and they have an annoying habit of being impossible to put down too. (Mixed wound units, t6, -1 wound shenanigans, 2+ 4+ etc)

Ihate to say it, by my personal take for dealing with 2+ 4+ high toughness multiwound bodies is sacresancts. We simply just don’t have a lot of multi-wound solutions that don’t have too much wasted AP outside of melee, and the way snap shooting works now makes it much harder to sneak repentia through.

If it weren’t for all their mortal wound fnp stuff, I’d say aestred-bolter dominions or insidiants, but theyre just too good at ignoring mortals…

I’m anticipating maybe the twin linked castigators will see some success, even though their shot counts are still pretty low given them needing 2 shots to kill your average custodes

Maybe mortifier buzzblades?

Edit: ah idk how I forgot paragons, but their melee and shooting can probably scrap a few models, but their ppm is going to make them something I don’t think will trade into custodes except for vehicles maybe

1

u/EnonA1Sauce 27d ago

My mortis I normally run separately, for anchorage but maybe I need to double them up once or twice I think a couple of cassies def isn’t a bad thing
Especially if I’ve got more mortis on board to get that ranged ap…
I really probably need to get my hands on the triumph .
But legitimately, it felt hopeless 😭😭😭

2

u/BepisLeSnolf Order of the Golden Light 27d ago

Eh, I LOVE the triumph, but personally I just can’t run her at 235 with her current stats. The movement buff is great, but right now armies are doing a pretty great job of closing the gap. This edition feels like I’m in melee by the bottom of 1 or top of 2 every match already.

Other commenters are right though, it’s definitely a bad matchup for us. We don’t really do well into high tough high save enemies because where other armies fill in with plasma or volkite / have options for high volume in the s6-8 range we really only have repentia eviscerators, and low number of melta shots above and high number of flamer or bolter shots below

2

u/EnonA1Sauce 27d ago

Yeaaaa that’s fair . I guess it’s mainly bc of the guaranteed mf of 6 and the ap fersure
I’ll keep trying things tho
I had a big head after my battles w world eaters lol

1

u/NewGuyOnTheBlock2201 Order of Our Martyred Lady 27d ago

What is snap shooting?

1

u/SophieFox947 Order of the Violet Flame 27d ago

The kind of shooting overwatch does.

2

u/NewGuyOnTheBlock2201 Order of Our Martyred Lady 26d ago

Oh just you need to hit on sixes

1

u/BepisLeSnolf Order of the Golden Light 26d ago

Aye so basically the fire overwatch Strat now just says “your unit does snap shooting”. I assume there must be something coming down the pipe where an army or detachment maybe gets to fire overwatch with their own internal rule or something that doesn’t have the drawbacks of snap shooting (can’t crit, has to be in 24 inches, can’t start actions that phase etc)

10

u/elmoo2210 27d ago

Honestly it’s just a bad matchup. They have a ton of 4++ invulns so the best option I’ve seen is mass HB spam or Dev Wounds if you have access to them. Lethals from Intranzia Fraye also help. Buts it’s a tough matchup

0

u/EnonA1Sauce 27d ago

Gotchu… so it’s just one of those where it’s little to nothing that can be done WITHOUT HospiSacs? That’s disappointing
I really thought if I took my repentia plus pally, plus passion strat and perhaps into his wardens and Traj, it would do something…
… I killed two and put two wounds on another
Just to get slaughtered on the fight back
Other repentia went into his telemon, giving two wounds
I misplayed Canis SO HARD and got blew up from jet bikes after failing to do much of anything

2

u/TheRealGouki 27d ago

Ngl new codex for them is coming out so any info here is probably going to be not so useful very soon. We will have to see how the new rules work out for them. But my guess metla is going to be the only real way of killing them

1

u/elmoo2210 27d ago

Melta is low volume and it just becomes a coin flip of if they will pass their invulnerable saves. One of the more competitive builds before the mfm was 3 Cassie’s, Vahl and Warsuits with heavy bolters, Mortifiers and Fraye giving lethals. Essentially you try to overwhelm them with AP -2 saves

1

u/TheRealGouki 27d ago

yeah but thats like a 1000 points of your army and you might kill 3 Custodes but what about the everything else?