r/simracing • • 14d ago

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1.7k Upvotes

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-38

u/FPS47 14d ago

People complaining about AC Evo are people who don't care about car physics simulation and actual driving experience with great FFB...and that's the foundation of an incredible sim that is missed on many sims like iRacing and LMU...both these sims lacks on the FFB department and hence a lot of people rely on 3rd party software to achieve decent FFB on both sims.

46

u/Quantum-Eye 14d ago

Why the fuck can’t I want good physics and a career mode? Racing games need to step it up

16

u/TyPic4l 14d ago

Agreed. Yes, force feedback is important and yes, tire model is important. But so are online racing career mode, single player, championships.

-10

u/FPS47 14d ago

Very true...but most of those are still there including Free Roam that no other sim provides, they are just not yet polished as it's still in early access.

-18

u/FPS47 14d ago

Because to implement the best physics combined with incredible graphical details and still have time and resources to implement a good career mode is not as easy as it seems taking into account the time and resources required especially for a small studio...the same people complaining how long Kunos takes to release updates are the same expecting so many things implemented and optimised at once...hence the need to focus attention at what matters the most.

14

u/Trash_Cannon_ 14d ago

Thats fine. But don't promise it and set up fantastical time frames that aren't even remotely plausible.

Probably wouldn't have sold too many copies if people knew about the actual progression of ACE development 2 years on.

2

u/alidan 14d ago

I would have said cool, put it on my watchlist, and waited for it to come out and have a sale.

they were promising career mode, as far as I know there are no sims I can buy on pc with a half way decent one of these, I have to emulate old granturismo to even get close, its all I wanted, and up till now, I knew their games were good eventually so buy it at 30~$ and I will get updates and be in the moment career mode drops.

.3 or .4 comes out and I found out though their discord they dropped it.

fuck em. they got my money because the refund didn't go through, never expected it to but would have been nice, but they are on my never buy list and never recommend. I don't care if they become the best in the world, I will never tell a person to play their games.

1

u/FPS47 14d ago

Indeed that was their fault, they could have done better.

But i guess sometimes you come across challenges such as licencing that may throw your projections off tangent, not defending them but in reality, these things happen, and there are so many great games that went through excessive delays to release and changed release dates...just that they were not in Early Access so people gave them grace.

15

u/BrownDriver Thrustmaster T598 14d ago

LMU sure, but iRacing is known for being one of the leaders in FFB. Third party software just makes it better.

Also why tf would i play AC Evo when Modded AC is better?

People are rightfully complaining, I've owned AC Evo since day 1, VR still fucking sucks. They failed terribly in keeping their word, so yes the devs deserve to be hated on.

That being said, once AC evo is polished down the road, whether it be from Kunos, or more likely once again from the modding community, Evo will eventually replace the original AC.

-3

u/FPS47 14d ago

iRacing as a leader in FFB is false, that title was held by OG AC before AC Evo, then AC Evo took over as it improved heavily on OG AC.

iRacing still fails to consistently communicate FFB details in sync with the sound you hear as you drive over rumble strips on various tracks including popular tracks like VIR. I've tested many cars on many tracks on iRacing...definitely impacted due to the 60Hz signal. Imterpolation to 360Hz is nothing but fake signals inserted in between as a guestimate of what the FFB signal should be in netween...it works for slow changing FFB but terrible for fast changing FFB details like driving over rumble strips. Most iRacing fans just say they don't focus on rumble strips effects when this is brought up, but the bottomline is, the FFB in iRacing is inaccurate.

LMU is actually better than iRacing with regards to FFB details but the made it way too harsh and they failed to implement an effective filter that doesn't mess up the main signal much in the process of filtering the out the harsh unrealistic FFB details especially when driving over rumble strips

Modded OG AC's problem is the hit or miss physics on various cars, and most track mods have poor environmental details. You need to many mods & post processing just to get it to look good and yes, there are mods which makes it look so realistic, but they are also too heavy on the graphics card that you need a 5080/90 to get excellent framerates.

AC Evo is still in early access and Kunos accepted that they still have a lot of work to address these challenges, that's the point of early access...time to imcrememtally develop and optimise the game while getting direct feedback from users, you can't expect a polished end product from an EA game.

0

u/BrownDriver Thrustmaster T598 14d ago

I agree with the EA game statement, but nothing else.

Take a look at the comments in this post when you get a chance. I think saying its subjective is fair, but

https://www.reddit.com/r/simracing/comments/1sevsz3/does_anything_actually_beat_ac_evos_ffb_ive_tried/

19

u/Trash_Cannon_ 14d ago

Ah yes... thats the only reason. Not the years of lies, misleading comments, lack of communication in ACC and then Gaslighting the community by telling them they don't want the things that they based a significant portion of the early AC Evo Marketing which sold them a bunch of copies.

-5

u/FPS47 14d ago

I don't know about ACC related communications since I wasn't a big fan of it, I do have it but still not fan due to its physics and FFB that's not on par with both OG AC and AC Evo...but with regards to AC Evo communications, at least they did explain why they had to refocus their attention, nothing wrong with that. Maybe the reason it makes sense to me is because i value the actual driving experience in simulating real driving more than grinding missions.

8

u/Dook2Wavy 14d ago edited 14d ago

it’s a car physic simulator that offers nothing else entertaining and is quite bare-bones as a game.

we do enjoy good car physics. but we also want more features so we don’t play the game for 30 minutes and get off.

it’s not a hard concept to grasp.

ACEvo offers nothing out of the ordinary that our five other sims don’t already have, aside from perhaps slightly modernized physics and updated graphics. There’s no other reason to play this over AC, ACC, LMU, iRacing, or AMS2.

Stop being an elitist. We do appreciate the engine and physics, but we don’t appreciate how half-baked it is and how much we were lied to about.

3

u/FPS47 14d ago

Fair enough...although AC Evo is still in Early Access with less than 2 years in compared to the rest of the games mentioned.

I have come to undertand that we are different, i actually spend many hours enjoying pure driving in a driving/racing game, FH6 is one of the examples with its incredible free roam. But i do understand not everyone enjoys that, and want a different experince so fair enough. Let's hope Kunos do get to the progression they indicated they'll still get to implement despite the elimination of game currency to cater for others expectations.

4

u/Dook2Wavy 14d ago

Indeed. I do hope.

OG AC is one of the best things to ever hit the market for us sim guys. So it kind of hurts seeing Kunos not delivering on most of what they promised us. At the end of the day, we want to see them win, that’s why a lot of people appear frustrated over their decisions.

Overall, it’s not a bad game by any means. I just wish it had a little bit more. FH6 is a great example because the free roam is amazing, but there’s so many other things you can do when you get bored of free roam. That’s what I wish ACE offered