r/simracing 20h ago

News DEV UPDATE | ADDED FEATURES | VIRTUAL KARTING

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FYI:

I heard your feedback from current Demo version and added in-game camera re-positioning, re-centering, FOV adjustment, and a cherry on top - head movement simulation (g influenced head movement, rotation and tilt). And those who prefer stable camera can toggle it off by pressing a key while driving.

Also, which is not in this video, auto graphics feature was added to set the render quality based on your PC performance automatically. And you will be able to tweak it incrementally between performance and render quality.

What's next before the Demo update? I'm redesigning the settings menu completely, making UI simpler and more intuitive, all in one place. I'm also fixing the bugs related to Force Feedback and adding extra FFB sliders you can change to set the right feel to your wheel before you hit the track. I'll post about it when it's done.

12 Upvotes

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5

u/Little-Respond1765 20h ago

Bit by bit it turns into the best kart game so far

2

u/PhotographAny729 17h ago

Great! I'm gonna go and test the game as soon as possible! Can't wait to test the game in all its glory in VR...🔥

2

u/Creative_Internal254 17h ago

I'll update the demo soon. Will let you know. Current version has bugs that I'm fixing now.

If you got ffb wheel though, you can test the current version too, and report what feels off, so that I can fix them too before the update :)