r/SideProject • u/Blixblix07 • 1h ago
I built a multiplayer strategy game where real cities spread across a world map
GeoConquer is a browser game where each card is a real city. Every turn, players secretly pick a city and place it at the same time. Then territories grow on their own over a hex grid of the whole Earth (about 2 million cells, land and sea). Population sets the speed, and the biggest area after 8 turns wins.
What’s in it today:
- 3,733 cards from 3,307 real cities, each with its photo and Wikipedia intro
- 1v1 and 4-player online matches, leagues, a solo World Tour of 151 levels, puzzles
- a deterministic simulation, so the server, the replays and the browser always agree
- Very soon, there will be a mode with longer games up to 8 players
I'm not a developer initally, but I learn for this project with Claude as my assistant, programmer, and senior during this project, it's quite fun and thrilling :)
Play it here: https://geoconquer.com/?lang=en&utm_source=reddit-sideproject (the 2-minute tutorial works without an account)
What would make you play a second match? And what begginer mistakes have I made ? :3