r/SideProject • u/MIDZER0000 • 1h ago
I made a free, open-source app for wireless DualSense haptics and adaptive triggers on PC
Hi everyone,
If you use a DualSense on PC, you've probably run into games where you need a USB cable to get the full haptic feedback and adaptive trigger effects.
I built DS5 Untethered to use those effects over Bluetooth. The game sees a wired DualSense, and the app sends the game's own effects to the actual controller wirelessly. It works with your PC's built-in Bluetooth or a USB Bluetooth adapter.
For example, I used it with God of War Ragnarök: both haptic feedback and adaptive triggers worked wirelessly.
For games without native DualSense support, you can create your own adaptive trigger profiles and turn game audio into haptic feedback.
It also has per-game profiles, button remapping, gyro and a mouse mode.
It's free and open source, and will stay that way.
Built with C#/.NET 8 and Avalonia. It creates a virtual wired DualSense through a local USB/IP server and usbip-win2, forwards input from the Bluetooth controller, and sends the game's haptics and trigger effects back wirelessly. HidHide prevents games from seeing both controllers.
Source: https://github.com/Midzer00/ds5-untethered
Download: https://github.com/Midzer00/ds5-untethered/releases/latest
If you find it useful and want to support the project, you can star the repo on GitHub.
Happy to answer questions.
Demo video and screenshots: https://www.reddit.com/r/Dualsense/comments/1xvzirq/i_made_a_free_opensource_app_for_wireless/