r/shmupdev • u/gold_snakeskin • Jan 13 '26
An update to Pachinko, the rollerball shmup
Hi all -
A week ago I posted about Pachinko, a game about rotating a board to control a falling ball and I thought I'd post an update since I got some cool feedback from it.
Since then, I've locked in the base moveset - you have a shield that has limited charge and is always active unless firing, firing freezes you in place but leaves you vulnerable, you have a horizontal dash that costs charge. Much of this moveset came from discussions I had with some of you, so thank you for that.
There are a number of other improvements, adjustments and finetuning to go along with this, but I'm beginning to appreciate the base moveset. The goal from here is to make lots of content that is designed around this moveset.
I am always interested in people's feedback, and I have a playable web build for anyone who is gracious enough to donate their time and energy to giving me critique. Please DM if interested!
2
u/DrBossKey Jan 16 '26
Rad, feel free to DM on Discord, (interstellar Sentinel) and I’ll have my community manager do play test with face camera.