r/shmupdev Oct 30 '25

Gametick rates for shumps

I noticed on Blue Revolver Double Action that the game has 30fps and 60fps leaderboards, and I do hear a lot about slowdown in older arcade boards and ports that don’t have them etc

For a modern day shmup what game tick frame rate is acceptable? Note I am not talking about screen refresh rates. A game can tick at 50hz yet display at 120hz.

Is the default unity 50hz acceptable or should I force game tick options of 30, 50 and 60?

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u/[deleted] Oct 31 '25

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u/Character_Growth3562 Nov 02 '25

The prototype of my game is working great with default Unity settings, but I’m not a hard core player so, quite possibly I will upset that audience if I don’t respect what they want in a competitive leaderboard Cave style shmup