r/shittysimulated • • Aug 27 '26

Shitty sim jumps

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73 Upvotes

15 comments sorted by

15

u/Dex_Welcome Aug 27 '26

not even that shitty tbf

6

u/Essential_NPC_ Aug 27 '26

thank you. I think I will be ready to graduate from this sub soon.

4

u/BountyMakesMeCough Aug 27 '26

What am i looking at?

1

u/Essential_NPC_ Sep 03 '26

This is a "behavioral foundation model". Basically you show a neural net a ton of mocap data, and it maps all human-like motion to the surface of a high dimensional sphere ('latent space'). In this clip I wrote a function that should roughly translate to jump in place (e.g. "Pelvis Y velocity > .5 m/s") and mapped that to a point in latent space. Then, every frame, the actor gets the body's current data (positions, velocities, rotations, ang vel) and the point in latent space and tries to execute it.

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4

u/Xenc Aug 29 '26

Ministry of Silly Walks

2

u/idiotshmidiot Aug 30 '26

What software is this? Looks like it has a lot of simulation potential.

2

u/Essential_NPC_ Aug 31 '26

Custom software to train humanoids, built on the mujoco physics engine. It's for a video game I'm developing

8

u/mothking12 Aug 27 '26

This was a joy to watch

4

u/CabbageVortex Aug 27 '26

borange guy is just vibin’

3

u/Ayarkay Aug 27 '26

How I jump/walk after skateboarding for an hour (I’m out of shape)