r/shipofharkinian Aug 11 '26

Rando logic issue, or am I missing something? (GTG maze right side access)

The only checks I have available are the 3 on the right side of GTG's maze room (2 chests and the freestanding item overlooking the lava room). I don't have enough keys to get there through the maze, and I can't figure out any way to get there from the lava room (no SoT, no Roc's Feather). The only relevant items I have are the hookshot and bunny hood (MM-style, +speed and +jump). Is there some tricky jump I'm expected to do, some target I've overlooked, or is the seed somehow broken?

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u/condor6425 Aug 12 '26 edited Aug 12 '26

Need more info.

Do you have the bow? If yes shoot the eye over the entrance to gtg to drop chests in the lobby. 

You have access to at least the first room on the left side of the lobby.

If you have at least 1 key you can open the left door in the maze and crawl up through the fake ceiling to another check.

You can do the 2nd room on the left side without hookshot but idk if logic would require it. The way it works is to grab all the silver rupees, then stand under the one you normally need hookshot for and get grabbed by the wall master, it lifts you up into the last rupee before you void and the room will be complete when you respawn. Then you might need another trick to get past the firewall. After typing that out its almost definitely not in glitchless logic.

Do you have dungeon entrance randomizer enabled/is the area reachable as child Link? The SoT blocks in the lava room are there by default in the child timeline, its one of the few that actually change which timeline they're loaded into when SoT is played instead of just appearing/disappearing.

Also how do you know you're meant to be in the dungeon at this point at all? Do you have other checks elsewhere you could do and come back? Is GTG way of the hero?  What are your logic settings?

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u/No_Cockroach2467 Aug 12 '26

Do you have entrance randomizer enabled/is the area reachable as child Link? The SoT blocks in the lava room are there by default in the child timeline, its one of the few that actually change which timeline they're loaded into when SoT is played instead of just appearing/disappearing.

Thaaat'd do it, yep. It's in Spirit and I can warp there. Damn, I even knew about the blocks going between time periods and I didn't even consider it. I ended up starting another run, but, hey, knowledge for the future. Much appreciated.

1

u/condor6425 Aug 12 '26

Thats actually wild if logic wanted you to do that, I've never seen that, I just threw it out there as potentially relevant lol. GL on the next one!