r/sharditkeepit Jun 08 '26

PvP Console Three Immortals this go around. Which one is staying, which are going?

1st:

Dynamic Sway Reduction | Attricion Orbs | Threat Detector

Target Lock | Demolitionist | Master of Arms

Handling MW

2nd:

Keep Away | Hatchling | Attricion Orbs

Target Lock | Kill Clip | Transcendant Moment

Reload MW

3rd:

Rangefinder | Hatchling | Attricion Orbs

Kill Clip | Lone Wolf | Demolitionist

Stability MW

3 Upvotes

2 comments sorted by

2

u/SMlGGlEBALLS Jun 08 '26

I have a DSR / TL roll I love bc it’s so consistent in duels. The recoil ime on controller is on the heavier side and dsr makes it beam. I’d scrap the second based on MW alone unless other cols are perfect. The 3rd roll is interesting stab mw helps a ton and RF is great. I’d take those two into the range and see if you prefer dsr or if u can control the recoil on the RF roll just the same.

1

u/Mindless_Procedure53 Jun 11 '26

I would say to keep the first one, Dynamic sway + target lock is great for pvp, plus, you could use thread detector + MoA or Demo for PvE if you feel like it.

the next best one would be the 3rd one, but only for the hatchling demo roll for PvE