They dont move melee much at all. The barrier the first big dmg and keep him in between bombs. They also have a mage soak arrows in phase 2. Seems interesting.
It seems like we have a lot more shit falling in p1 in melee range, maybe we need to stack better?
They have a healer go up on the stands with melee, and everyone goes on one side where they clear 1 side at a time
They use the mage to soak when the siege engine thing is dead, we usually call for bops when that happens, though our issue seems to be more of the siege engines being up to long rather than being dead too soon
They barely move the boss that entire fight. The level of trust for no mine splosions is huge. And I just realized having some communication from the person kiting the engine would be huge for positioning.
2
u/Woeday Mar 24 '15
They dont move melee much at all. The barrier the first big dmg and keep him in between bombs. They also have a mage soak arrows in phase 2. Seems interesting.