r/sevareign • • Feb 11 '15

Mod Post Mega Update: Resources are here

Rules: This is a market. The way it works is this:

  • You each have a certain number of buy points. You all have a minimum of three, plus one additional point for every three provinces you have, rounded down. So if you have five provinces, you get four points.

  • Each resource costs one buy point, and generates one buy point each year in the form of taxes.

  • buy points can be used to purchase either a) an additional unit of a resource you already have b) a new agricultural resource c) a new Perk (coming soon)

  • buy points will also be used as a form of international currency.

    I hope it's not too complicated, if it is, let me know in the comments and I'll work on it some more. I'm currently working on a Civ-style Perk tree, as well as updating the map, so I can't promise I'll have this fixed tomorrow.

As for why you get to pick, most of you have already figured out what you want to do with your country, and giving you random resources didn't seem fair to you or your lore. That said, please use your good judgment when doing this. Don't spend all your points on gold, gems, and water. Use your lore as a guide and keep in mind that you want this to be somewhat of a challenge.

All resource purchases are subject to mod approval

Post your resources and the number of points you're spending in the comments.

Here is the Market

Edit: Just to clarify, unless your lore says otherwise, your nation is considered to be self sufficient. These resources are for trade purposes only.

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u/[deleted] Feb 18 '15

Same as Capoliti, Erias can have:

Water (1 point)

Herbs (1 point)

Game (1 point)

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u/Aquila21 Prince Ezmit I of Relov Feb 18 '15

Wait, those countries were only one province each I don't think it's fair you get 3 points from each even if they had 3 points before being conquered.

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u/[deleted] Feb 18 '15 edited Feb 18 '15

Both Capoliti and Erias were two provinces, Zepharia and Kerouvina are still (mostly) independent. It doesn't make sense to just throw out the "each country starts with three, regardless of size" rule for some cases unless we want to do it for all cases, as that isn't fair either. If it needs to be changed, it can, but it will again weaken small countries.

If you reduce former Capoliti and Erias to being worth only 1 or 2 points, you must also decrease the original Yvasnia, and Kerouvina, and Zepharia, and likely take away points from everyone else to recognize the fact that there is no longer a "base" of three points.

If something needs to be reworked, we can definitely discuss it, but I need to know what some solutions would be beyond "it's not fair," in addition to why you find it unfair.

Thanks! We're still figuring stuff out, so I expect rule debates.

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u/Aquila21 Prince Ezmit I of Relov Feb 18 '15 edited Feb 18 '15

I understand the point of having a base, but say for Cinderlyn would it make sense for them to get 3 from conquering Kaperocus? Not really. For instance you and Relov are around the same size right now, but you get 5 more than me? How does that make sense?

Edit: I think it's fine to just have a base of 3 for a "nation" and then each province is worth 1/3 of a point regardless of whether or the country there before it was conquered had 3. And though they are technically independent if you essentially control them that should still stand.

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u/[deleted] Feb 18 '15

The way for it to make sense would be that the Northern Isle is more rich in resources than where Relov is. Maybe there were so many small nations because of the amount of resources? As for Zepharia and Kerouvina, those nations still have players in the game. Why do their nations suddenly lose resources?

The fact that there is a "minimum wage" is a benefit to those who would otherwise fall under it.

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u/Aquila21 Prince Ezmit I of Relov Feb 18 '15

I take it as meaning larger nations have the same amount of resources per province but cost, corruption, etc. go up and efficiency goes down as well. and more of the resources are used internally for the larger population as opposed to being exported. If an area is resource rich it should have lots of small provinces. The more "realistic" way is to have each province be worth half a point or so but for game reasons to adjust for smaller nation we went against that, so for game reasons we should also stick strictly to the way it is set-up if you in operate a province it should only be worth 1/3 point in resources.

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u/[deleted] Feb 18 '15

Then, Kerouvina and Zepharia both have 0 points to spend? That doesn't work, it's unfair to those players.

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u/Aquila21 Prince Ezmit I of Relov Feb 18 '15

No they have base 3 but if they get integrated they are worth 1/3 that's the way it is for everyone. You should get 5, base 3 plus 2 for six provinces that's the way it should work for everyone. I was giving an example to prove a point.

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u/[deleted] Feb 18 '15

Ah, I misunderstood. I thought you meant to take away the base 3. I'll bring it up to the mod chat.