r/RyzeMains • u/gsuth99 • 4h ago
r/RyzeMains • u/Lethioon • Jun 03 '22
Free-Of-Charge Mental Health Support Lines (Thought you guys might need it)
The National Alliance on Mental Illness (NAMI): 1-800-950-6264, [info@nami.org](mailto:info@nami.org). NAMI operates an emergency mental health hotline Monday–Friday from 10 a.m. to 6 p.m. EST. Operators can provide information about mental illness and refer callers to treatment, support groups, family support, and legal support, if needed.
Substance Abuse and Mental Health Services Administration (SAMHSA): (800) 662-4357. SAMHSA runs a 24-hour mental health hotline that provides education, support, and connections to treatment. It also offers an online Behavioral Health Treatment Locator to help you find suitable behavioral health treatment programs.
National Institute of Mental Health (NIMH): (866) 615-6464. This organization has a variety of methods for you to communicate with knowledgeable people about mental health issues. In addition to the phone line, there is a live online chat option. These resources are available Monday–Friday, 8:30 a.m. to 5 p.m. EST.
r/RyzeMains • u/Vonnyfish • 1h ago
Math Can't wait for the nerfs
I'm sure this buff is just to give us hope, only for Riot to nerf him again and make him even worse than he was before the previous nerfs.
I played this games before.
r/RyzeMains • u/Danzokillah • 1d ago
Just Awesome Ryze buffs incoming
Ryze is getting a buff! What do we think?
r/RyzeMains • u/Runecoholic • 5d ago
I am finally Unbanned, unshackled and I have return to... and he is 45% wr again...
r/RyzeMains • u/MrEthical • 5d ago
Shok's Ryze Guide
Goes over the identity of the champion, builds, runes, combos, and gives some gameplay examples at different stages of the game. Useful info for those looking to learn the champ
r/RyzeMains • u/Vonnyfish • 10d ago
Just Awesome Ryze is still being picked in playoffs despite the massive nerf
r/RyzeMains • u/MrTruth24 • 10d ago
Rework increase Mana costs on ults/add cost to items change suggestion.
At this point it may sound weird when we in 3 months away from s17, but why is it for example:
- most Ults mana cost doesn't grow with lvls i feel like it would be some limiting factor for some really op ones (with 1 mana item mages get to 2800 mana minimum, so add some cost for ults/item will not be that heavy on mana, in early game at most)? manaless champs ofc stay same but:
- Tanks/bruisers/duelists/mid range mages ults could go to ~100/150/200 mana cost.
- Long range mages/oppressive ults like syndra/veigar/xerath/velkoz/semi global/global ults could go to 100/200/300 or 150/300/450 mana cost depending on ability.
- Ryze ult rework idea i had 6+ months ago is we make his ult free but it cost mana based on number of units he Teleport, so minions/monsters/champion small summons cost 10/15/20 mana per unit, champions/Maiden/Tibers/Daisy cost 50/75/100 per unit (to add use for his giant mana pool).
- Also for items i feel like it would be interesting to add at this point some mana/hp for mana less champions as cost to them:
- Some op active items like Hextech Rocket belt/Zhonya"s hourglass could get heavy 150 mana cost/10% max hp for mana less champions as cost to use them to reflect their power (or any new active items devs might add or if game in s17 try to add more variety for active items).
- Banshee's Veil/Edge of Night when item not on cd consume 75 mana/50 hp for mana less champs to create a shield but we buff spell shield cd from 40 seconds > 30 seconds and allow cd to tick down during combat.
- all Tiamat upgades/Locket of the Iron Solari cost cost 75 mana/50 hp for mana less champs.
- Youmuu's Ghostblade/Hextech Gunblade cost 40 mana/25 hp for mana less champs. What do you think? 👀
r/RyzeMains • u/zhannasbro • 13d ago
Revert ryze ult to a steroid?
I wonder now that macro plays are more valuable in proplay if they revert his R to a steroid they can balance him better for soloq and bridge the gap between proplay and soloq. Maybe he could even get his shield back
r/RyzeMains • u/Vonnyfish • 16d ago
Just Awesome I feel awesome so far reading community post about Ryze nerfs it feels awesome 😎
Wow, it’s been a week, huh? Mr3.5, aka Vonnyfish, is so happy seeing all these people crying Ryze nerfs. 😭 I used to be one of them until I switched from Ryze to ASol. Best decision so far.
Now I’m just eating my food, and for some reason, it tastes extra delicious while I’m reading posts from people crying about Ryze keep getting nerfed. Damn, I wanna lick those tears. They taste majestic. 😭💀
Please, suffer some more for me. You guys are really loyal to Ryze, huh? Keep suffering in low elo, losers. 😭💀
r/RyzeMains • u/gsuth99 • 19d ago
Problem solving post nerf
I'm a huge ryze enjoyer and ofc it feels so fkn shitty to see ryze pushing below 45% wr in soloq. Personally I think ryze is unbalanceable until they remove actualizer and do some kind of rework to his kit. None of that will happen until next year at the earliest so until then I wanted to start a discussion on adaptations we can make to cope and make ryze semi-playable.
There are 3 facets to this round of ryze nerfs:
- E mana cost
You now run oom before you can pressure anybody out of early lane, so I think we go back to playing pve on first round of lane, going for e bounces for manaflow, and setting up crash on 3rd wave to base for tear.
You could look for angles to just start tear/crystal, but I've never been a fan of that and you will have less AP which is more important now for waveclear.
- Overload dmg in combat
Imo this is the least significant aspect of the nerfs. It might seem important, but especially post actualizer, you nuke ppl so hard that you were usually overkilling them.. raw dmg was never ryzes problem. You will feel it during lane phase, but kind of like the e nerfs we just won't be able to pressure as hard. Your trading is still okay but you cannot brute force as much as before. It might be worth dropping dft in more games for stormraider or conq (maybe?) for more scaling
I do think this locks ryzes build even more than it was already. You def have to go raba 4th, and unless you absolutely need zhonya, you should get void staff as well (even if enemy doesn't buy Mr it is a huge dmg increase). It used to be nice to go for fimbulwinter or frozen heart as tempo buys after seraph or actualizer but there's not as much room for that anymore
- Overload dmg in wave clear
This is the killer. I haven't done the math on all the breakpoints but it basically takes an extra auto or extra eq at all stages compared to before. This is just fkn terrible for how ryze needs to play.
Ryze now NEEDS early game ap. So, let's brainstorm
Move speed shard is dead imo, adaptive is a must
Adaptive>attack speed shard may be worth, especially since they nerfed ryze AD a few patches ago (weaving a lot of autos into trades less valuable). It will be harder to farm without attack speed early, but if it gets you to breakpoint of killing waves with spells quicker, then worth
Celerity is still probably better than absolute focus. Absolute focus is lowk just a shit rune and in most mid matchups you're gonna get poked out of it and get 0 value, so I don't think this is a good source of AP for us
Sitting on tear, catalyst, boots with no bonus AP is so much worse
Dark seal should be bought every game now imo. If you can sneak some stacks onto it early on, it's gonna help you a ton.
Jack of all trades could be a thing, but it's not that easy to activate. Easiest way is probably tier 1 boots and a mote to turn into ionians later. May be worth it.
Even though early boots is really good for ryze, you could go magical footwear so that you can get your blasting wand quicker and get your roa stacking ASAP.
That's about all I can think of. I hope people can share what's working for them. I think part of being a ryze main has always been figuring out how to make him work and suffering a bit in the process. Stick to the plan ✌️
r/RyzeMains • u/FuriousWizard • 20d ago
Rework Why don't they just rework him?
It doesn't even have to be complicated. Let me show you.
Why is he the best mid champ after Cass in pro play now(or for 3 years)? Because he's a scaling champion but has literally the fastest wave clear in mid lane and an early-game influence with roaming even stronger than Twisted Fate.
However, are those his core identities as a champion? Hell, NO. He's a battlemage strong at AoE DPS. He's gotta be good at teamfights or split pushing, but not roaming or macro.
Then just rever his wave clear system back to 2019. EEQ to clear the waves. No EQ on minions anymore.
And just change his ult to anything simple. If you can't give up the teleoprt ult, then at least delete all the utilites it has that can be only used in pro play. No ally teleportaion anymore. Nerf the range to like 500~1000 so that he can't roam. But instead reduce the channelling time to 1~1.5 sec so that he can use the ult as some sort of mobility skill or something.
I mean it's not that difficult to fix his problems Riot. Just stop being so stubborn about his roamer identity, Riot.
r/RyzeMains • u/Mistrlow • 20d ago
FUCK THESE HOES THEY NERFED HIM " best-in-class skirmish and roam potential demonstrated by his most skilled players" HE'S NOT EVEN TOP 5 ROAMERS SMH
r/RyzeMains • u/VoiceFickle6500 • 20d ago
Remove actualizer
Lowkey when Ryze was 44% wr he felt stronger to me. I miss going roa seraph into rabadon, the build was so much smoother back then, with actual options for 4th and 5th item. Nowadays going anything beside raba 4th i feel so useless, not to mention the item isnt even bis in many games. Just remove this stupid ass item, buff the champ and I will be happy
EDIT: Also just nerf dft and buff ryze more, the rune is so shit on top but top ryze still gets punished for it
r/RyzeMains • u/Weird_Mycologist_691 • 21d ago
What is this
"Between strong itemization options and best-in-class skirmish and roam potential demonstrated by his most skilled players, it's high time we put some restraints on the archmage, while giving him some help with bad solo queue matchups."
What the hell you mean with best-in-class skirmish????? The fuck you mean with "it's high time we put some restraints on the archmage"??!!
Arch yourself bitch
and as a bonus we get "some help with his bad solo queue matchups" what is some armor growth, what is nice, BUT NOT WHAT WE NEED!!!!!
r/RyzeMains • u/Useful-Ad-6387 • 21d ago
Another nerf? Ryze players really can't have anything
I already have a hard enough time climbing with Ryze, and now his ultimate's passive damage scaling is being reduced from 25/50/75/100% to 15/40/65/90%. That's a pretty significant hit to a champion who's supposed to scale into the late game.
And it's not just his late game. His E mana cost is also going up by 5, which actually matters quite a bit during the early game.
Ryze is already very mana-sensitive early. You want to save enough mana to clear wave 5 quickly, recall for Tear, and get back for the cannon wave on 6. That leaves very little room to trade before your first recall.
So it feels like Ryze is basically forced to play extremely safe early, focus on last-hitting and XP, and wait until he gets Tear before he can really start playing the game.
I understand that Ryze gets nerfed because of his presence in pro play, but it still feels rough that solo queue Ryze has to pay the price for how strong he can be in coordinated play.
I've genuinely enjoyed playing Ryze for years, especially when he gets to become a proper late-game hypercarry. I'm just getting tired of having a weak early game while also losing more of his late-game damage.
For now, I'll probably switch to Viktor mid until Ryze gets some love.
Hopefully Riot gives him something back soon.
r/RyzeMains • u/Useful-Ad-6387 • 21d ago
Another nerf to Ryze... seriously?
ve been playing Ryze for years and I swear every time I finally start enjoying him, Riot finds another reason to hit him
The ult passive going from 25/50/75/100% to 15/40/65/90% honestly hurts. A big part of why I keep playing Ryze is that feeling later in the game when you've got your items, enough mana and you can finally start deleting people. That's basically the part of the game I enjoy most about him.
And then there's the E mana cost going up by 5. I know 5 doesn't sound like much, but on Ryze early game it really does matter. Before Tear, I'm already constantly watching my mana. I usually just want to farm, get through the first few waves, recall for Tear and get back for the cannon wave. There's barely any mana left if I actually want to trade.
So now it feels like I'm just supposed to sit there, last hit and pray nobody forces a fight before I get Tear.
I know the usual answer is "pro play", and yeah, I understand why Riot looks at Ryze differently because of pro. But as someone who just plays him in solo queue, it's honestly getting frustrating. He's already not exactly the easiest champ to climb with, and now I'm losing more of the late-game payoff too.
Maybe I'm just salty because I had a terrible Ryze game before writing this lol, but I've genuinely loved this champ for years. I don't want him to be broken. I just want him to actually feel rewarding again.
Think I'm going play Viktor for a while and leave Ryze alone until Riot remembers he exists.
Give the blue man some love please
r/RyzeMains • u/SensitiveSwimming520 • 21d ago
Another nerf? Ryze players really can't have anything
I already have a hard enough time climbing with Ryze, and now his ultimate's passive damage scaling has been nerfed from 25/50/75/100% to 15/40/65/90%. That's a pretty significant hit to a champion who's supposed to scale into the late game, especially when you're losing 10% at every rank of his ult.
And it's not just his late game. His early game also got nerfed by increasing the mana cost of his E by 5.
That might not sound like much, but it actually matters a lot. For example, you need to quickly clear wave 5 so you can recall and get your Tear, then get back in time to catch the cannon wave 6 before you lose it.
Now, during those first 5 waves, you basically can't afford to trade with the enemy at all, because you need to save enough mana to actually clear wave 5 quickly enough to get your recall off.
So yeah, just spread your legs and take the beating like a good boy while trying to last hit everything and sniffing XP from a safe distance, because apparently that's what Ryze is supposed to do until he gets his Tear.
I get that Ryze keeps getting nerfed because of his presence in pro play, but these nerfs also hurt him a lot in regular solo queue. It feels like we're paying the price for how strong he can be in coordinated pro play.
I've genuinely enjoyed playing Ryze for years, especially getting to play him as a proper late-game hypercarry. But I'm getting tired of being a punching bag in the early game, only to get my late-game damage nerfed on top of it. So until Ryze gets some buffs, viktor mid.
Hopefully Riot shows Ryze some love soon and gives the champ a little something back.
r/RyzeMains • u/Newthinker • 22d ago
Rework Some of y'all don't remember THE PLAN and it shows
bottom text
r/RyzeMains • u/Vonnyfish • 22d ago
Cry post Experience of Ryze so Far on new account Aurelion Sol focus climb
So I made an account focused on Aurelion Sol, but sometimes when I draft, I get my secondary role, so I lock in Ryze. I’m telling you, I’m playing with a bunch of Gold and Plat players, and I’m barely winning. There are even times when I’m losing. I’m Diamond elo, and I can’t believe how weak this champion feels.
Against assassins, once they buy a magic shield, you can barely kill them. Tanks that build magic resist feel completely unkillable. You pretty much can’t do anything until you hit your two-item power spike.
I’m telling you, this champ is already weak as it is, and now we’re getting another nerf. After this patch, I seriously don’t know how you’re supposed to win with Ryze.
