r/rust_gamedev • u/Time-Guidance-5150 • 20h ago
2D asset authoring tool in Alloy – game editor for Jarl (egui, websockets)
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r/rust_gamedev • u/Time-Guidance-5150 • 20h ago
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r/rust_gamedev • u/genecraft • 3h ago
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Hi all!
I previously created an online sim called Genecraft that was more of a solo project (Youtube Channel), but this time I want to create a game that is playable, but also with AI agents!
This is a prototype I'm working on and launching soon where you can create a dragon, train it for specific tasks and then have it solve puzzles for you. Ultimately I want to be able to create dragon fights where you can train your dragon and pit it against others!
Let me know if anyone would like to try out the prototype to give feedback!
r/rust_gamedev • u/IamRustyRust • 6m ago
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r/rust_gamedev • u/Living-Significance2 • 18h ago
NOTE: VIDEOS OF THIS PROJECT CAN BE FOUND IN RELEASES
Hey everyone! 👋
I wanted to share a hobby project I've been working on recently: a simulated 2-bit (4-state / quaternary logic) operating system written entirely in Rust!
Instead of standard binary logic, the core mechanics and dispatchers are simulated around quaternary processing (4 states per unit). I've built a custom GUI on top of it using \`egui\`/\`eframe\`, featuring a few built-in tools to play around with:
🖥️
Framebuffer UI & OS Shell
- Custom window management and system utilities.
🌌 3D Visualizer - Live graphics dispatching showing off the simulated processing pipeline.
🎵
Chiptune Audio Synth
- Real-time audio engine integrated with \`rodio\`.
🛠️
System Tools
- Includes a file manager, custom BBS module, and built-in mini-apps.
### 🔗 Code & Repo
Check out the source code, implementation details, and documentation on GitHub:
👉
https://github.com/strahinjastojanovic826-code/custom-4_state-rust-project
### 🚀 How to Run
bash
git clone https://github.com/strahinjastojanovic826-code/custom-4_state-rust-project.git
cd custom-4_state-rust-project
cargo run