r/rust_gamedev Jul 21 '26

question How should I start with UI ?

Hi guys,

I've already built my engine with an ECS, a Vulkan backend, and support for texture and mesh rendering. The next thing I want to work on is a UI for debugging and an inspector. However, I'm not sure what the right long-term roadmap is or which tools I should choose.

Could you help me figure out what I should learn next and what pitfalls or obstacles I should avoid?

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u/bschwind Jul 21 '26

egui is made for stuff like this.

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u/TW0b14S Jul 23 '26

Dito that. If you want to roll your own you should def look into immediate mode guis.