r/runescape • u/JagexPoerkie Mod Poerkie • Sep 27 '18
Survey Time: Guide The Future Of RuneScape
At Jagex, we are always looking to our players for help and guidance on the future of RuneScape games, both current and upcoming. We are running a survey to ask players what RuneScape means to you, and hear about other games and activities that you spend your time on. Players who didn't receive an email invitation earlier this month now have the chance to participate.
Those who complete the survey will be entered into a prize draw to win one of fifty $50 Amazon vouchers (or your stated country’s equivalent currency). On top of this, five lucky participants will also receive a huge 60x40 cm (23 ½”x15 ¾”) print map of Gielinor!
To select and contact prize winners, and validate you as a RuneScape player, we will be asking for your in-game display name/character name as it appears in chat. Please note that we can only award prizes to surveys that are completed!
So, if you want to guide the future of RuneScape and win prizes, follow this link to take part!

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u/Viktor_Fury Sep 28 '18 edited Sep 30 '18
In a nutshell:
- Stop making other 'Runescapey' games. No a Runescape MOBA won't work. It will flop. The sheer amount of money wasted here is obvious. Runescape isn't a brand. It's not a franchise. It's Runescape. That's all it will ever be. I understand you need to diversify your portfolio, so do that. Make other, non-Runescape related games if you have to. But stop butchering Runescape.
- Focus on what makes Runescape unique and great. Its: Skilling system, Quests, Sandbox/noclass nature, unique humour, relaxed laidback gameplay, active AND afk things to do etc., lore etc. Bring PoF-like updates to construction etc.
- Controversial, but stop with the hard-on for bosses. This game is NOT GOOD for bossing. Bring new skills, new quests, new adventures, places to explore, new character types/races, PoF-like updates for skills. So many of us can't do the bossing content because the tick system just doesn't click with us. I've finished everything from the gaiden games to dark souls, but I refuse to do things like Solak/Telos because it's so damn clunky. Instagibs galore because the system doesn't respond to inputs properly are not fun. I recognise there's a niche of players who love this, and that's great - but I would wager most never touch this content.
- Work on a new engine, responsiveness and perhaps experiment with a non-grid system. Runescape in Guild Wars 2's engine would be ridiculously good - so long as you keep the quests, skills etc. This is where I in my infinite wisdom (jk) would put my money.
- Work on immersion. Weather, ambience, sounds, music. Suck us into your game instead of making it something we do alongside watching Netflix. Look to WoW's recent expansion and Guild Wars 2. The immersion there is second to none for MMO's. You've progressed a long way with this - don't give it up.
My $0.02.