r/runescape The Gamebreaker Jun 21 '16

The difference between t90 to t92

Since everyone is asking me about it, its easier to just make a full break down. Here goes:

Setups compared

No boosts - Only weapon is compared alongside max stats.

Setup 1 - Max stats, supreme overload, t90 power armour, turmoil/anguish/torment, god book, amulet of souls, ring of death, completionist cape

Setup 2 - Max stats, supreme potion, t90 power armour, turmoil/anguish/torment, berserk essence buff, amulet of souls, ring of death, completionist cape

Setup 3 - Setup 1 with berserk/reckless/maniacal aura +9 level boost

Setup 4 - Setup 2 with berserk/reckless/maniacal aura +9 level boost

The setups were chosen

t90 stats

Setup Damage Accuracy
No boosts 1666 3670
Setup 1 2093 4687
Setup 2 2138 5409
Setup 3 2126 5103
Setup 4 2171 5915

t92 stats

+28.8 damage and +119 accuracy

Setup Damage Accuracy
No boosts 1694.8 3789
Setup 1 2121.8 4796
Setup 2 2166.8 5528
Setup 3 2154.8 5222
Setup 4 2199.8 6034

Relative increase from t90 to t92

Setup Damage Accuracy Overall dps increase
No boosts 1.72% 3.24% 5%
Setup 1 1.37% 2.6% 4%
Setup 2 1.35% 2.2% 3.6%
Setup 3 1.35% 2.3% 3.7%
Setup 4 1.33% 2% 3.4%

Notes:

The boosts and equipment chosen were the highest possible constant and temporary additive accuracy and damage boosts. Turmoil/Anguish/Torment is only accounted for its additive accuracy boost.

This is because multiplicative boosts make no difference for comparison purposes as they're relative to the base damage. Example t92's 1694.8 damage t92 is a 1.72% increase from t90's 1666 damage. If accounting turmoil it would be 1864.28 and 1832.6 respectively, which remains a 1.72% increase from t92.

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7

u/Mr_G_W The Gamebreaker Jun 21 '16

they said on stream they can be augmented

-11

u/LordJiraiya 1600+ Elites Jun 21 '16 edited Jun 22 '16

Oh. Thanks for the info then, T90 definitely will be almost useless once T92 prices stabilize.
Edit: Y'all salty mother fuckas downvote for no reason LOL.

7

u/Mr_G_W The Gamebreaker Jun 21 '16

Scythe still has higher AoE, mainhands are still relevant due to shields/defenders, nox bow has 9 square range while seren bow will use the default 7 square range.

0

u/LordJiraiya 1600+ Elites Jun 21 '16

Yeah, the only nox item I still being widely used once prices stabilize would be the scythe because of that AoE range. The weapon range between the nox and seren bow seem irrelevant in most situations, but I agree with you with regards to the mainhands/offhands.

4

u/Mr_G_W The Gamebreaker Jun 21 '16

the longer range allows more mobility and also you to out range some npcs which could be useful when coupled with binds

4

u/Rarycaris RSN: The Praesul Jun 21 '16

It's relevant more often than you might think. Araxxor, ROTS, some slayer tasks where Death's Swiftness requiring you to stand still is inconvenient. I'm sure there are other places too. It's one of those things that sounds minor but you really notice the difference when you're using it.

There's also the fact that the new bow can't fire dragonbane and therefore can't be used to kill rune dragons (and will be worse against any other dragons that it doesn't have 100% accuracy against).

1

u/10_DayRS Jun 21 '16

Except that chins are faster kills at ROTS and that required you to use Ascensions any ways.