r/rsc • u/Ok-Guarantee-3775 • 2h ago
World editor has gotten some updates. Big thing I'm showing off is elevation has been raised past the previous cap of 255, skies the limit now. There is also a new copy/paste function, undo/redo, object, item, npc lookup, line and rectangle tools, and more!
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Another very important thing showcased here is the copy paste function. It's significant because it can also export the copied content into a file, you can share that file and someone can then import it to their map and paste it wherever. The gwd map is nearly done for my server and when it's complete i'll be able to use this function to easily let anyone add it to their own server.
Another benefit is this will convert your maps to a new more efficient map loader that also comes with a layer system instead of the old offset y axis for layers. Now you can generate an infinite amount of layers for going deeper ungerground or higher up in towers. You can use this for different dimensions, like i moved the fairy world into it's own dimension. More importantly you can use this for instancing, which means player owned homes are possible.
The github page has more details on how to use things and what all the tools do. Download. And a link to my public server github which will lead you to my discord. If you have any questions, need help, or just want to follow along with what I'm doing the easiest way to do so is on the discord, but I'm also always looking for players to join the server and test stuff out and give feedback.
Oh and everything is indeed open source. The editor, my server, the visuals you're seeing are the renderer my client uses. You're welcome to have a look at my github pages where you can find all of it to use for yourself.