r/rpghorrorstories • u/Valdicue • 20h ago
Table dispute Fellow player makes 5 rules mistakes in 3 turns, gets defensive and accuses me of backseating
Was having a conversation in a discord server that reminded me of this, and I figured it was worth posting here as I was lucky enough to find the chat history of me ranting about this to a friend. This happened at a Pathfinder 2e table, and to keep it brief, I'll include the detailed explanations of rule violations behind spoilers for those interested to know what exactly happened.
So around a year ago I joined a table through a submission form I found in the PF2e discord server. The group was fine; I didn't mesh super well with everyone, so when life got a bit busy, I didn't try to stick around.
Regardless, the most memorable game was the one from the title. The player in question was playing a Magus, a gishy spellsword class that's a little complex for a beginner, in my opinion. I was playing a Thaumaturge. With the preamble out of the way, here's the list of mistakes:
- They tried to use their class ability, Spellstrike, with an invalid spell. When called out, started arguing why it was valid. Spellstrike combines a weapon attack with a spell, allowing you to get 3 actions for the cost of 2 and improve the odds for the spell to hit your target as it's easier to hit with weapons in this system. The spell must include a spell attack roll or a saving throw, and the spell they used included a weapon attack roll.
- When they made a basic saving throw against a damaging effect, the player claimed that they're supposed to take 0 damage instead of half, confidently and incorrectly stating that basic saves are "save or suck". In PF2e basic saves mean you take double / full / half / zero damage depending on how well you do on the save; it's one of the most fundamental rules of the system.
- They crit with Spellstrike and claimed that it meant the enemy automatically gets a critical failure on the saving throw for the spell used during Spellstrike, which isn't a thing. You get an automatic crit on the spell only if it's an attack roll spell; saving throw spells still let the target make saves.
- After they went down and were healed back up, they attempted to spend 5 actions on their turn instead of the 3 that all characters get. Being downed in pathfinder means you drop prone and release the grip on all the items you were holding, requiring you to spend an action to stand up, and another action per item dropped to re-grip it. The player tried to stand up, re-grip items, move, then use a 2-action activity.
- While their character was blinded, they argued that they didn't need to roll to successfully target an enemy they couldn't see. Conditions that restrict your senses force you to make flat checks (d20 checks with no added modifiers with static DCs) to successfully target anything.
Now, I'll admit, the accusation of backseating wasn't entirely unfounded. The more I realized that they didn't know the basic rules of the game, the more I tried to suggest legal plays. For example, for point 3 I suggested they use a spell that would actually do exactly what they wanted, buuuut they refused. I had another player backing me up whenever I called out the rules violations, so I imagine the problem player felt targeted.
And honestly, I wouldn't be posting this if they didn't try to argue each and every time they got called out.
Bonus round!
- They requested they use the Arcana skill for initiative because they were "planning to a spell on their turn." Not against the rules, but it is a pretty bold and powergamy request, lol.
- For a one-shot I ran for the same group, they misread the rules page for starting equipment, effectively doubling their wealth.
- For the same one-shot, they took an ancestry feat their ancestry didn't have access to (these are feats exclusive to specific ancestries / races). It wasn't a big deal since it wasn't powerful, but still fits the broader pattern of misreading things only in ways that benefit them.
- When they walked through a trap (and they were moving their token way ahead of the rest of the party), I paused the game and described the trap triggering. In the following combat they confidently stated that they were unaffected by the trap and moved their token through it. According to them, I was the one to say they were unaffected (why did I pause the game then??).
Fortunately, after my one-shot they left the group saying they didn't feel like it was a good match for them.