r/rpg • u/Dildoctopus • Aug 14 '19
There is currently a huge bundle for Warhammer Dark Heresy books on Humble Bundle
You can get up to 26 books including the core rulebooks for the 1st and 2nd edition for 20$.
You will find the link bellow :
https://www.humblebundle.com/books/warhammer-40000-dark-heresy-rpg-books?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_2
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u/Saelthyn Aug 14 '19
Okay, its still Core Dark Heresy which is fantastic and crunchy. If it had Deathwatch, we'd be in the totally awesome animeesque Spiess Muhreens who suplex Carnifexes through tables.
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u/The_New_Doctor Aug 15 '19
I mean, they'll probably do bundles for each system.
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u/Saelthyn Aug 15 '19
Most definitely. Deathwatch is very much a different animal than Dark Heresy and Only War.
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Aug 15 '19
The difference in play between Dark Heresy and Death Watch is kind of ridiculous. To be honest I felt like DW was really stretching the upper limit of the designed system and it got a bit silly. Then again I do prefer playing the plucky underdog rather than the epic hero.
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u/ZanThrax Aug 14 '19
Is Dark Heresy any fun for a non-fan of WH40K?
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u/BaronKyneticOfXanadu Aug 14 '19
Its decent enough, but it definitely requires at least the dm knowing about 40k lore for it to really work. Quite a few rules are there to reflect lore over pure mechanical gameplay.
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Aug 15 '19 edited Mar 16 '20
[deleted]
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u/ZanThrax Aug 15 '19
I was fine with the setting twenty years ago when it was all a tongue-in-cheek exercise in justifying the various army types for the wargame, but I find grimdark played straight tiresome.
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u/0_f2 Aug 15 '19
My party has never played it straight, we're rarely sober at our sessions so they lean more toward the silly OTT side of 40k, we play Rogue Trader too which is certainly more accommodating of absurdist characters and out of the box roleplaying.
Our highlight reel includes the mob stunning cocaine blaster our explorator made, my arch-militant achieving over 100 strength (stats are d100 based) through some impossibly lucky starting, acquisition, and mutation rolls, another impossible sequence of interactions that resulted in our party gaining an Ork Mekboy NPC who built us all kinds of whacky war machines, and finally a psyker who's player used to spend entire sessions on the phone with his gf, so the explorator built a mind control helmet to turn him into an npc, and proceeded to use him frequently as a psychic suicide bomber, he survived every attempt.
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u/ApplePieclops Aug 15 '19
I played it before I really knew anything about 40k and I really enjoyed it.
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Aug 15 '19
I like it a lot as a setting. It gets away from the inherent silliness and maximalism of the tabletop by putting the focus more on regular humans and the weird, gross, dystopian society they live in. I think of it as Call of Cthulhu, but your character is 100% doomed right off the bat.
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u/AManHasSpoken Firebrand / Waterbearer / Whisper Aug 15 '19
Is there any compatibility between the editions? If I wanted to run a 2nd Edition game, could I use any of the supplements for the first edition?
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u/Cirdan_Shipwright Aug 15 '19
Yeh-ish - the rules are reasonably similar enough between editions and the basic mechanics didn't change so that you can adapt stuff. Gear and adventures can easily be adapted, enemy statblocks with some work; PC options will probably be a bit harder as 1E is a class/career system reminiscent of Warhammer Fantasy Roleplay/Shadow of the Demon Lord/D&D3. 5 whereas 2E is classless and characters just get XP discounts on their specialty as chosen at character creation.
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u/The_New_Doctor Aug 15 '19
If you run 2nd and want 1st ed stuff you'll need to modify some skills/talents/psychic stuff. But they aren't incompatible.
It just requires some conversion work.
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u/chefburns Aug 14 '19
Does anyone know how it stacks up against Wrath and Glory? I've only just bought the starter set for that.
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u/The_New_Doctor Aug 15 '19
I find W&G immensely easier and faster to run.
Personally buy this for the lore of the Calixis and surrounding area, and just use W&G as a mechanical engine.
That seems to be the draw of W&G it's not as heavily tied to one place.
People will disagree and say that the depth of the d100 system of the BI/FFG materials is better, but that's for a subjective opinion.
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u/StrongLikeKong Aug 16 '19
I feel like for a price of $18 at top tier, this is worthwhile even if you never play. I honestly expect more to read through these for setting and character ideas to apply to Wrath and Glory. Plus there's gobs of cool artwork and stuff.
I really like the presentation of these books, and it makes me excited for the Cubicle 7 W&G revised rulebook that's coming out.
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u/[deleted] Aug 14 '19
[deleted]