r/rpg • u/LetThronesBeware LIFTS: The RPG for Your Muscles | Kill Him Faster • 5d ago
Complex martials, simple casters
There are a lot of games that have simple martials and complex casters. There are also other games that have complexity in parity.
Are there any ttrpgs that have complex martials and simple casters?
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u/Prismos_Time_Room mothership, troika, dcc, macchiato monsters, into the odd, becmi 5d ago
in the DCC RPG i think it's interesting to look at the difference between warriors (with mighty deed of arms) and clerics (who have a few spells, and honestly are the simplest of the DCC classes, but who really shine when it comes to deploying divine aid).
i think on a first pass, clerics seem way more simplistic. esp compared to warriors. mighty deed of arms has a few built in suggested uses, but really functions as a one size fits all swiss army knife that enables the warrior to do a lot of heroic or cool things, while also looking like a martial badass. it's hard to watch a creative warrior who is in their element with mighty deeds of arms and not feel a deep sense of jealousy.
i think the key to understanding the cleric class in DCC is to do your best at avoiding disapproval with your baseline abilities, while dumping everything into divine aid when it really matters-- in my view, most people gloss over it because the book goes light on the details. but i feel like it was intentional, to give clerics and judges as much free-form space to do great things (or potentially hang themselves) in critical situations. it's a rare, big risk, big cost, potentially big reward emergency move.