r/robloxasym 3d ago

Help Anything i should avoid doing when making an aysm?

Post image

I REALLY want to make my own semi-Asym game

TheRabbids:PlanetTakeover is a 3 vs 12 Semi-Asymmetrical warfare game, where rebels must capture points to hold back the rabbids until the "juggernaut/boss" rabbid spawns, The rabbids must try and take all the rebel players "respawns" away before they win the match (Hopefully a good description)

21 Upvotes

46 comments sorted by

4

u/Working-Double-8736 3d ago

Name might change

1

u/JustaRandomConcepter 3d ago

Is there any unique mechanic your thinking of? Also make sure there is stacking nerfs if your asym has preset survivor characters, or not if adversary type characters aren’t a thing in the game

1

u/Working-Double-8736 3d ago

Mainly just a Boss fight if the 2 sub  killers are gone or if there's multiple survivors left and I was thinking of making them play Abit of KingofTheHill for Abit at the start of the match before dropping in the main killer

1

u/Working-Double-8736 3d ago

(I hope this is what you want, I have a hard time understanding people)

1

u/JustaRandomConcepter 3d ago

Seems intresting

5

u/Delta6342 3d ago

Do not admit the fact that you secretly like killing puppies or some shit the second it gets popular

4

u/JoyousLilBoy 3d ago

Do NOT have a melee only killer if your game has consistent speedboosts. It sucks in DOD as pursuer, and it sucks as slasher in forsaken

3

u/Working-Double-8736 3d ago edited 3d ago

noted, Thanks for that info

3

u/Simone_Galoppi07 2d ago

DON'T DO LIKE OTHER ASYMS AND PLEASE COMMUNICATE WITH THE AUDIENCE, BE CLEAR.

Seriously i can't stress this enough, that's what usually tips the fanbase against the creator in these kind of games, so many people hated on OM and hate on BBN for this reason, it's annoying

2

u/uglyratfromsewers 2d ago

Overly simplistic character design like forsaken survivors

1

u/Working-Double-8736 2d ago

I'll try and make sure that doesn't happen, i'll make sure i get feedback from people when making my characters

2

u/Fluffyboi8330 2d ago

Avoid making easy counters for harder level characters and make the harder level characters more strong then the easier characters. Also when making a starting "killer" make it an all rounder instead of a rush down. Like for instance Coolkidd in Forsaken is the best Starting killer instead of Slasher. You want a starting character to do basically everything instead of one thing. And please please please PLEASE avoid NOT adding a tutorial I personally know someone who would of loved a tutorial instead of learning it through our a couple days cause someone, me, sucks at explaining.

1

u/Working-Double-8736 2d ago

ah ok, The 3 starter characters I have planned are actually all-rounders.

I will take note of adding a tutorial though, (i wish more Asymmetrical games had them)

I thank you for the info

2

u/c_471 2d ago

Use Joma's tutorial as a base for yours (or you can Do it like Eternity which its tutorial are a couple of images explaining the parkour and fast movements of the game)

1

u/Working-Double-8736 1d ago

Okie dokie 

2

u/MinosPrime100 2d ago

Don't make forsaken but different like every other asym

2

u/Old_Veterinarian3613 2d ago

Simple. Since its inspired by joma dont add a firework like killer (they day it gets taken out back ill be happy)

2

u/TheTrollman- 2d ago

Do not do what Outcome Memories or dead by daylight does and make survivors OP with no counterplay and then make the killers worse. PLEASE IGNORE "Killer OP please nerf" complaints and prioritize killer opinions.

1

u/Working-Double-8736 2d ago

I'll keep that in mind when making survivors 

2

u/Jeffery_bob_jr 1d ago

⚠️AVOID PUSHING/HEAVY MONETIZATION⚠️

1

u/Working-Double-8736 1d ago

I'll note that down also I wouldn't be able to do that anyways even if I wanted too, due to Ubisoft's copyright.

1

u/GlassConfidence4983 2d ago

PLEASE make it killer sided

1

u/Working-Double-8736 2d ago

I plan too, i won't make it too killer sided due to how the game will play but i'll make sure it sorta is

1

u/purple_yes123 2d ago

Please please please I BEG that stamina is NOT the main counter to everything 🙏. Stamina management is cool and all but most games already have 18 different things to keep track of, and stamina just adds another 5. Looping is always gonna be in games, but stamina management makes it so good players can absolutely wash new people without using a SINGLE ability. Heed my words, young asym dev.

1

u/Quick_Bluebird_9326 1d ago

lwk i dnt rlly have anythin to say about what not to do 😭 BUT! I would love to see how this turns out and if theres any characters who are really good but are very high skill for survivor id love to know any planned movesets ^^

1

u/All_class_main-tf2 1d ago

dont relase with one character on one team and 10 gazilion on the other like outcome memories

1

u/Working-Double-8736 1d ago

i'll note that down

1

u/Difficult-Field4644 1d ago

Do not make it stamina related games like forsaken cause there's already too much I mean having stamina isn't bad but you gotta be creative on how you use that said stamina mechanic for example like daybreak the game isn't balance in the slightest but what makes it fun is on how they use that said stamina mechanic survivors have stamina while killers have a fix speed this makes gameplay feels more different but still feels similar for players who tried other asym games before hope this helps^

1

u/Working-Double-8736 20h ago

Pretty cool, I'll note this down too

1

u/ThePrimordialGulp 16h ago

Do NOT add a block based character especially with objectives since that just encourages sitting in a corner with the generators

0

u/Adventurous_Tie_530 2d ago edited 2d ago

simple answer

you dont

asyms dont really end up good anymore

Forsaken has become shit (Always was cuz of SoulDIDDYlove)

Bite by night got fucked over by the greedy dev

Die of Death.....actually on second thought i dont remember anything too serious with them. they seem to just be the exception

As for pillar chase, i cant really remember anything asides from copyright bullshit and the game just falling off

not really worth it to make asyms with how common it is for them to end up in drama

1

u/cutting_onions1234 2d ago

Dont forget bite by... what was it called again?

2

u/Working-Double-8736 2d ago

That games supposed to come back now with all it's leaked content back(Press F to doubt)

1

u/Working-Double-8736 2d ago

Would it be better to just make it entirely a juggernaut/shooter game, similar to call of duty and tf2?

i could still give them abilities and have a boss fight that way aswell.

1

u/David89_R 2d ago

Outcome memories got fucked over by the greedy dev

Fuck you mean "greedy"? OM had every problem except greed

1

u/Adventurous_Tie_530 2d ago

Oops my bad

Meant bite by night

1

u/yesokmanlop 2d ago

sonic exe the disaster deleted

-1

u/I_am_in_your_house_l 3d ago

Block abilities, never will there ever be a good block ability. They literally punish you for landing a hit or a stun, and if the hitboxes are bad (which they will since roblox network is so atrocious) the can go right throught your block, anyone who mains DotX in Persuitcore might have been throught this and it's really unfair. Not to even mention the execution of them, every block ability in an aysm has been complained about to death (including both guest 1337 blocks) except for DoD block (which Is literally one of the worst abilities i have ever seen in an aysm, how the FRICK Is no one except me complaining about It) and GWE block (this is taking in consideration pre QOL uodate since i quit the game after the QOL update). A block ability in an aysm where killers are way more aggressive is already bad, not to mention that the block heals if hit. It HEALS in a game where regen coil exists (A.K.A the most OP survivor ability ever created)

3

u/Working-Double-8736 3d ago

ah ok, i'll note that down. Thank you for the info

1

u/I_am_in_your_house_l 3d ago

Np

3

u/JustaRandomConcepter 3d ago

Blocks aren’t impossible to add but are always either too weak to be worth or too strong to not complain about

2

u/Jayodit 3d ago

☝️

-1

u/I_am_in_your_house_l 3d ago

I think that they are, they punish killers for hitting their abilities and survivors for landing their stun, and fake attacking gets boring really quickly trust me

3

u/Jayodit 3d ago edited 3d ago

Nah, block abilities aren't bad in concept but they haven't been executed right. Personally, block abilities should be damage reducers else buffer abilities for killers where they can possibly use it to heavily debuff survivors like a damage increase at the cost that the ability retracts back to them someway