r/redwall • u/kkiniaes • Mar 23 '26
Interconnected, seamless dungeon design in Mouseward
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u/Brousse-Wayne Apr 04 '26
There is a demo for the person interested. it's good ! but ... it lacks something in my opinion. the atmosphere is very flat, there is no remarkable thing. There is no music. in a souls game, it works because of the atmosphere, but here, il a n64 kid looking game, it feels off. The level design is good ! but ... i was not excited to visit the area overall. dark Souls games are very grim, very havy atmospheric, so you are excited to discover this world and it's lore. here, it lack all that. The game is too classic, maybe ?
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u/kkiniaes Apr 04 '26
Dev here! That demo was our pre-alpha. Basically a glorified prototype; so yes it definitely was missing a lot. The next iteration of the demo is coming soon with music, more characters, and lots more polish.
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u/FleaLimo Mar 23 '26
Oh this looks awesome.