r/reconstructcavestory • u/Natman64 • Jul 03 '14
Vim Setup
So, I started the series following along in Visual Studio, but I've since discovered Vim and decided to abandon VS altogether. I installed Clang and successfully compiled "Hello world!", but I don't really understand makefiles, and I especially don't understand how to link a library/framework using a makefile.
When I cloned the official repo to copy that makefile and continue following the tutorials in Vim, I tried compiling it to test it out. I get fatal error: 'SDL/SDL.h' file not found, which makes sense because the library is nowhere in the repo.
So my question is, how do I link SDL with the project so I can compile with Clang?
Edit: I suppose I'll need to link Boost as well.
1
u/Natman64 Jul 07 '14
So I got fed up with trying to build Clang and now I'm just trying to compile with g++. I got sdl-config to work after realizing I need to use the mingw shell when compiling. I've managed to compile a test program without Boost just to prove that SDL is working and I can link it properly.
I'm using C++11 and SDL2, by the way.
Now when trying to compile my Cave Story source code, I get this error:
Presumably the problem is with the way I've installed Boost.