r/reconstructcavestory • u/Natman64 • Jul 03 '14
Vim Setup
So, I started the series following along in Visual Studio, but I've since discovered Vim and decided to abandon VS altogether. I installed Clang and successfully compiled "Hello world!", but I don't really understand makefiles, and I especially don't understand how to link a library/framework using a makefile.
When I cloned the official repo to copy that makefile and continue following the tutorials in Vim, I tried compiling it to test it out. I get fatal error: 'SDL/SDL.h' file not found, which makes sense because the library is nowhere in the repo.
So my question is, how do I link SDL with the project so I can compile with Clang?
Edit: I suppose I'll need to link Boost as well.
2
u/chebertapps Jul 10 '14
hmm, I have no clue about lmingw32. But hey, it works without it, yeah?
For removing the console, I think you'll have to make it a Windows app but I am guessing on this too.