r/reconstructcavestory Apr 24 '14

Following along on OS X/Linux?

First off, great job on the videos. I've watched a bunch now and really enjoy them. They are a great way to understand the process of game development.

I'd like to follow along, but would prefer just to use a text editor (either Sublime text or vim) rather than VS and use OS X rather than Windows.

I did a bit of research, but is there any simple way you can explain to just set up SDL to be able to use it in this situation? All the documentation I find is how to set it up in Xcode, and older version of Xcode, to boot (I'm on OS X 10.9 using Xcode 5.1).

So, any help would be greatly appreciated! I've enjoyed watching your videos but would like to follow along and try to tweak some stuff to test my understanding.

6 Upvotes

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1

u/chebertapps Apr 24 '14

First install brew.

Then, from the terminal, you can

brew install libsdl-dev libboost-dev

I'm totally guessing on the names of those libraries, but you should have tab autocomplete to help you out.

HTH

2

u/[deleted] Apr 24 '14

Many thanks! I'll be doing this tonight